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1
by Calleja, Gordon
Published 2011
MIT Press
Subjects: ...Video games / Psychological aspects...

2
by McDonald, Peter
Published 2024
The MIT Press
Subjects: ...ART / Video Game Art...

3
by Ruberg, Bonnie
Published 2019
New York University Press
Subjects: ...Video games...

4
by Stemkoski, Lee, Leider, Evan
Published 2017
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ..., Walls, Bricks, and Balls; Game Start and End; Items; Items Affecting the Ball; Items Affecting...

5
by Sung, Kelvin
Published 2022
Apress
Table of Contents: ... and World Coordinate -- Chapter 4: Common Components of a Game Engine -- Chapter 5: Working with Texture...

6
by Newton, Peter L., Feng, Jie
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: Introduction to Game AI; Game Artificial Intelligence; How AI affects...

7
by Van Verth, James M.
Published 2015
CRC Press
Subjects: ...Video games / Programming / Mathematics...

8
by Watkiss, Stewart
Published 2020
Apress L.P.
Table of Contents: ... -- Introduction -- Chapter 1: Creating Computer Games -- Inspiration Rather Than Imitation -- Playing Games...

9
by Waters, Dan
Published 2009
Apress
Table of Contents: ...Preliminary; Getting Started; Introduction to XNA Game Studio 3.0; Game Content; Developing...