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dewey-ones:"794 - Indoor games of skill"
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1
Virtual economies : design and analysis
by
Lehdonvirta, Vili
Published 2014
MIT Press
“
...How the basic concepts of economics--including
markets
, institutions, and money--can be used...
”
Call Number:
GV1469.15
Read Now
2
Mostly Codeless Game Development : New School Game Engines
by
Ciesla, Robert
Published 2017
Apress
Table of Contents:
“
...: Audiovisual Assets -- Chapter 7: Business and
Marketing
-- Chapter 8: A Brief History of Video Games...
”
Read Now
3
Computer games and software engineering
Published 2015
CRC Press, Taylor & Francis Group
“
... in software engineering techniques and technologies. Game developers, whether focusing on entertainment-
market
...
”
Call Number:
QA76.76.C672
Read Now
4
Gaming the Iron Curtain : how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games
by
Švelch, Jaroslav
Published 2018
The MIT Press
“
...
market
, no private enterprise, no commercial advertising and no publicly available computing or gaming...
”
Call Number:
GV1469.17.S63
Read Now
5
I am error : the Nintendo family computer/entertainment system platform
by
Altice, Nathan
Published 2015
The MIT Press
“
... adapting the Famicom for the U.S. videogame
market
as the redesigned Entertainment System; Nintendo...
”
Call Number:
GV1469.32
Read Now
6
The video games textbook : history, business, technology
by
Wardyga, Brian J.
Published 2023
CRC Press
“
... platform. Every chapter is a journey into a different segment of gaming, where readers
emerge
with a clear...
”
Call Number:
GV1469.3
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
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English
6
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MIT Press eBook Archive
3
O'Reilly
2
Springer eBooks 2005-
1
Author
Altice, Nathan
1
Castronova, Edward
1
Ciesla, Robert
1
Cooper, Kendra M. L.
1
Lehdonvirta, Vili
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Scacchi, Walt
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