Search alternatives:
pfad » pfade, pfand
fad » fand
pufa » puma, puf, puff
pefa » pela, pea
pena » pen, peng, penn

1
by Rigney, Ryan
Published 2011
CRC Press
Subjects: ...iPad (Ordinateur)...

2
by Lucka, Thomas
Published 2014
CRC Press, Taylor & Francis

3
by Guerineau, David
Published 2012
Apress
...So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where...

4
by Richter, Kyle
Published 2011
Apress

5
by Strougo, Rod
Published 2011
Addison-Wesley
Subjects: ...iPad (Computer) / Programming...

6
by Itterheim, Steffen
Published 2012
Apress
Subjects: ...iPad (Computer) / Programming...

7
by Itterheim, Steffen
Published 2011
Apress
Subjects: ...iPad (Computer) / Programming...

8
by Alessi, Patrick
Published 2012
Wiley Pub.
Subjects: ...iPad (Computer) / Programming...

9
by Sugrue, James
Published 2012
Peachpit Press
Subjects: ...iPad (Computer) / Programming...

10
by Jordan, Lucas L.
Published 2012
Apress
...Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple...

11
by Varma, Jayant
Published 2012
Apress
...So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What...

12
by Manning, Jon, Buttfield-Addison, Paris
Published 2015
O'Reilly
...The authors present a manual for designing and creating iOS games for the iPhone, iPad and iPod...

13
by Chin, Robert
Published 2011
Apress
... touch and iPad. Specifically, this book covers: UnrealScript programming language, going beyond...

14
by Guins, Raiford
Published 2014
MIT Press
... in display cases or recreated as an iPad app-offers a new way to explore the diverse topography of game...

15
by Hardman, Casey
Published 2020
Apress
Table of Contents: ... 38: Moving Platforms -- Chapter 389 Joints and Swings -- Chapter 40: Force Fields and Jump Pads...

16
by Loguidice, Bill
Published 2014
Que
... iPhone, iPad, Android, or Windows 8 device into a second Xbox screen or remote control CATEGORY: Consumer...

17
by Richter, Kyle
Published 2013
Apress
...It's certainly fun to build games that run on your iPhone and iPad. But, wouldn't it be more fun...

18
by Hardman, Casey
Published 2024
Apress
Table of Contents: ... -- Chapter 43: Force Fields and Jump Pads -- Chapter 44: Conclusion...

19
by Murray, Jeff W.
Published 2013
CRC Press
... games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how...

20
by Davison, Andrew
Published 2007
Apress
...: the webcam, the game pad, and the P5 data glove. Along the way, you'll utilize several other games-related...