1
by Coutinho, Christopher
Published 2022
Apress
Table of Contents: ... the Material Covered in This Book -- Advantages of VRTK over Alternative Solutions -- Summary -- Chapter 2: A...

2
by Valcasara, Nicola
Published 2015
Packt Publishing
Table of Contents: ... and the X; Creating a new material for the symbols; Writing our Blueprints; Turn-based mechanics; Set Static...

3 Table of Contents: ... Takeaways -- Chapter 2: Project Basics -- Create a Project -- Create an AVD -- Key Takeaways -- Chapter 3...

4
by Sewell, Brenden
Published 2015
Packt Publishing
Table of Contents: ... with branches -- Triggering sound effects, explosions, and destruction -- Summary -- Chapter 3: Creating Screen...

5
by Hardman, Casey
Published 2024
Apress
Table of Contents: ... Editor -- Installing Unity -- Creating a Project -- Summary -- Chapter 2: Unity Basics -- Windows...

6
by Hardman, Casey
Published 2020
Apress
Table of Contents: ... -- Summary -- Chapter 2: Unity Basics -- Windows -- Project Window -- Scene Window -- Hierarchy Window...

7
by De Byl, Penny
Published 2019
CRC Press
Table of Contents: ...The art of programming mechanics -- Real-world mechanics -- Animation mechanics -- Game rules...

8
Published 2023
Packt Publishing
... the basics of game mechanics and design Explore world-building principles and techniques Audience This course...