1
by Smith, Matt
Published 2018
Packt Publishing

2
by Chishti, Zarrar
Published 2017
Apress
Table of Contents: ... Little CSS -- Chapter 4: Apply intelligence with JavaScript -- Chapter 5: Take a Shot: Part 1 -- Chapter...

3
by Chishti, Zarrar
Published 2017
Apress
Table of Contents: ... Little CSS -- Chapter 4: Apply intelligence with JavaScript -- Chapter 5: Take a Shot: Part 1 -- Chapter...

4
by McGugan, Will
Published 2007
Apress
Table of Contents: ... Move -- Accepting User Input -- Take Me to Your Leader -- Moving into the Third Dimension -- Exploring...

5
by O'Brien, Stephen J.
Published 2013
Que
... of creation, exhilaration, survival, adventure, passion! Don't enter that universe alone. Take an experienced...

6
by STEMKOSKI, LEE.
Published 2015
Apress
Table of Contents: .... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further...

7
by Stemkoski, Lee
Published 2015
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: .... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further...

8 Table of Contents: ...Fishpod -- Greetings, Game Maker -- Platform Beginnings: An Idea with Legs -- Zool -- Zool: Taking...

9
by O?Brien, Stephen
Published 2014
Que
... servers, new trading systems, new societies, and incredible mods that take Minecraft into the far future...

10
by van der Spuy, Rex
Published 2010
Apress
.... Once you’ve mastered the basics, a new world is opened up to you, enabling you to take your existing...

11
by Schell, Jesse
Published 2015
CRC Press/Taylor & Francis Group
Table of Contents: .... The experience takes place in a venue -- 4. The experience rises out of a game -- 5. The game consists...

12
by Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents: ...): The Rogue Goes to Hell; Doom (1993): The First Person Shooter Takes Control; Dune II: The Building of a...

13
by Engelbrecht, Dylan
Published 2022
Apress
...Take a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror...

14 Table of Contents: ... to Spacewar3D -- Epilogue Taking Your Next Steps -- Bonus Chapter Porting .Nettrix to Pocket PC -- Appendix A...

15
by Koster, Raph
Published 2013
O'Reilly Media
Table of Contents: ...: Taking Their Rightful Place -- Appendix A: Epilogue: Fun Matters, Grandpa -- Appendix B: Afterword: Ten...

16
by Siyahhan, Sinem, Gee, Elisabeth
Published 2018
The MIT Press
... of research to look at how learning and teaching take place when families play video games together...

17
by Seidelin, Jacob
Published 2014
John Wiley & Sons
Table of Contents: ...: Gaming on the Web; Chapter 2: Taking the First Steps; Chapter 3: Going Mobile; Part II: Creating...

18 Table of Contents: ... to Spacewar3D -- Epilogue Taking Your Next Steps -- Bonus Chapter Porting .Nettrix to Pocket PC -- Appendix A...

19
by Ciesla, Robert
Published 2019
Apress
...Get your feet wet in developing visual novels and take a guided tour through easy to follow...

20
by Doppioslash, Claudia
Published 2018
Apress
... from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book...