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dewey-ones:"794 - Indoor games of skill"
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1
Unity 2018 cookbook : over 160 recipes to take your 2D and 3D game development to the next level
by
Smith, Matt
Published 2018
Packt Publishing
Call Number:
T385
Read Now
2
Cross Over to HTML5 Game Development : Use Your Programming Experience to Create Mobile Games
by
Chishti, Zarrar
Published 2017
Apress
Table of Contents:
“
... Little CSS -- Chapter 4: Apply intelligence with JavaScript -- Chapter 5:
Take
a Shot: Part 1 -- Chapter...
”
Read Now
3
Cross over to HTML5 game development : use your programming experience to create mobile games
by
Chishti, Zarrar
Published 2017
Apress
Table of Contents:
“
... Little CSS -- Chapter 4: Apply intelligence with JavaScript -- Chapter 5:
Take
a Shot: Part 1 -- Chapter...
”
Call Number:
QA76.76.C672
Read Now
4
Beginning Game Development with Python and Pygame : From Novice to Professional
by
McGugan, Will
Published 2007
Apress
Table of Contents:
“
... Move -- Accepting User Input --
Take
Me to Your Leader -- Moving into the Third Dimension -- Exploring...
”
Read Now
5
The ultimate player's guide to Minecraft
by
O'Brien, Stephen J.
Published 2013
Que
“
... of creation, exhilaration, survival, adventure, passion! Don't enter that universe alone.
Take
an experienced...
”
Call Number:
GV1469.35.M535
Read Now
6
Beginning Java Game Development with LibGDX
by
STEMKOSKI, LEE.
Published 2015
Apress
Table of Contents:
“
.... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9.
Taking
Your Games Further...
”
Read Now
7
Beginning Java game development with LibGDX
by
Stemkoski, Lee
Published 2015
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents:
“
.... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9.
Taking
Your Games Further...
”
Call Number:
GV1469.3
Read Now
8
The Game Maker's Companion
by
Habgood, Jacob
,
Nielsen, Nana
,
Crossley, Kevin
,
Rijks, Martin
Published 2010
Apress
Table of Contents:
“
...Fishpod -- Greetings, Game Maker -- Platform Beginnings: An Idea with Legs -- Zool -- Zool:
Taking
...
”
Read Now
9
Advanced Strategy Guide to Minecraft
by
O?Brien, Stephen
Published 2014
Que
“
... servers, new trading systems, new societies, and incredible mods that
take
Minecraft into the far future...
”
Read Now
10
AdvancED Game Design with Flash
by
van der Spuy, Rex
Published 2010
Apress
“
.... Once you’ve mastered the basics, a new world is opened up to you, enabling you to
take
your existing...
”
Read Now
11
The art of game design : a book of lenses
by
Schell, Jesse
Published 2015
CRC Press/Taylor & Francis Group
Table of Contents:
“
.... The experience
takes
place in a venue -- 4. The experience rises out of a game -- 5. The game consists...
”
Call Number:
QA76.76.C672
Read Now
12
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time
by
Loguidice, Bill
Published 2009
Focal Press/Elsevier
Table of Contents:
“
...): The Rogue Goes to Hell; Doom (1993): The First Person Shooter
Takes
Control; Dune II: The Building of a...
”
Call Number:
GV1469.3
Read Now
13
Building multiplayer games in Unity : using mirror networking
by
Engelbrecht, Dylan
Published 2022
Apress
“
...
Take
a deep dive into creating large-scale, multiplayer games with Unity 3D, using Mirror...
”
Call Number:
QA76.76.C672
Read Now
14
Beginning .NET Game Programming in VB .NET
by
Weller, David
,
Santos Lobao, Alexandre
,
Hatton, Ellen
Published 2004
Apress
Table of Contents:
“
... to Spacewar3D -- Epilogue
Taking
Your Next Steps -- Bonus Chapter Porting .Nettrix to Pocket PC -- Appendix A...
”
Read Now
15
A theory of fun for game design
by
Koster, Raph
Published 2013
O'Reilly Media
Table of Contents:
“
...:
Taking
Their Rightful Place -- Appendix A: Epilogue: Fun Matters, Grandpa -- Appendix B: Afterword: Ten...
”
Call Number:
QA76.76.C672
Read Now
16
Families at play : connecting and learning through video games
by
Siyahhan, Sinem
,
Gee, Elisabeth
Published 2018
The MIT Press
“
... of research to look at how learning and teaching
take
place when families play video games together...
”
Call Number:
GV1469.34.S52
Read Now
17
HTML5 games : creating fun with HTML5, CSS3, and WebGL
by
Seidelin, Jacob
Published 2014
John Wiley & Sons
Table of Contents:
“
...: Gaming on the Web; Chapter 2:
Taking
the First Steps; Chapter 3: Going Mobile; Part II: Creating...
”
Call Number:
QA76.76.C672
Read Now
18
Beginning .NET Game Programming in C#
by
Weller, David
,
Santos Lobao, Alexandre
,
Hatton, Ellen
Published 2004
Apress
Table of Contents:
“
... to Spacewar3D -- Epilogue
Taking
Your Next Steps -- Bonus Chapter Porting .Nettrix to Pocket PC -- Appendix A...
”
Read Now
19
Game development with Ren'Py : introduction to visual novel games using Ren'Py, TyranoBuilder, and twine
by
Ciesla, Robert
Published 2019
Apress
“
...Get your feet wet in developing visual novels and
take
a guided tour through easy to follow...
”
Call Number:
QA76.63
Read Now
20
Physically Based Shader Development for Unity 2017 : Develop Custom Lighting Systems
by
Doppioslash, Claudia
Published 2018
Apress
“
... from Siggraph, in a way any developer or technical artist using Unity can
take
advantage of. This book...
”
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Classification: 794 - Indoor games of skill
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158
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