1
by Newton, Peter L., Feng, Jie
Published 2016
Packt Publishing
Table of Contents: ... Behavior Tree; The pros and cons of using blueprint for AI; Summary; Index...

2
by Aversa, Davide, Kyaw, Aung Sithu, Peters, Clifford
Published 2018
Packt Publishing
Table of Contents: ...Design the Enemy Behavior -- Implement the Nodes -- Building the Tree -- Attach the BT to the Enemy...

3
by Aversa, Davide
Published 2022
Packt Publishing
Table of Contents: ... Sensors Flocking Path Following and Steering Behaviors A* Pathfinding Navigation Mesh Behavior Trees...

4
Published 2013
A K Peters/CRC Press, an imprint of Taylor and Francis
Table of Contents: ... Existing Behavior Tree; Chapter 11: Reactivity and Deliberation in Decision-Making Systems; Chapter 12...

5
Published 2017
CRC Press, an imprint of A K Peters/CRC Press
.... These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path...

6
by Cossu, Sebastiano M.
Published 2021
Apress
Table of Contents: ...: Navigation -- Chapter 5: Behaviors...

7
by Cossu, Sebastiano M.
Published 2021
Apress
Table of Contents: ...: Navigation -- Chapter 5: Behaviors...

8
Published 2015
CRC Press, Taylor & Francis Group
Table of Contents: .... Character behavior -- section 7. Analytics, content generation, and experience management...

9
by Manning, Jon, Buttfield-Addison, Paris
Published 2015
O'Reilly
Table of Contents: ... -- Artificial intelligence and behavior -- Networking and social media -- Game controllers and external screens...

10
by Consalvo, Mia
Published 2007
MIT Press
... they can't always play the way they'd like. She explores a broad range of player behavior, including cheating...

11
by Ferrone, Harrison
Published 2022
Packt Publishing Ltd.
Table of Contents: ... Basic AI and Enemy Behavior Revisiting Types, Methods, and Classes Specialized Collection Types and LINQ...

12
by Butler, Stuart, Oliver, Tom
Published 2023
Packt Publishing Ltd.
Table of Contents: ... -- Summary -- Chapter 4: Premade Patterns in UE5 -- Component, Update Method, and Behavior Tree -- Technical...

13
by Buttfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Table of Contents: ... Behavior -- Problem -- Solution -- Discussion...

14
by Sung, Kelvin
Published 2022
Apress
Table of Contents: ..., Sprites, and Fonts -- Chapter 6: Behaviors and Collisions -- Chapter 7: Camera Manipulations -- Chapter 8...

15 Table of Contents: ..., Sprites, and Fonts -- Chapter 6: Behaviors and Collisions -- Chapter 7: Camera Manipulations -- Chapter 8...

16
by Palmer, Grant
Published 2005
Apress
... and mathematical models and then shows how to implement them, to simulate motion and behavior of cars, planes...

17
by Palacios, Jorge
Published 2018
Packt Publishing
... behavior, and later improve the agents with the help of graphs. This book also covers the new navigational...

18
by Habgood, Jacob
Published 2006
Apress
Table of Contents: ... behavior : animating the dead...

19
by DaGraça, Micael
Published 2017
Packt Publishing
Table of Contents: ... to evaluate decisions -- Summary -- Chapter 5: Animation Behaviors -- 2D animation versus 3D animation -- 2D...

20
by Habgood, Jacob, Overmars, Mark
Published 2006
Apress
Table of Contents: ... and Intelligence -- GML: Become a Programmer -- Clever Computers: Playing Tic-Tac-Toe -- Intelligent Behavior...