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dewey-ones:"794 - Indoor games of skill"
product_txtF_mv:"O'Reilly"
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contact book »
contact blood
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1
Making isometric social real-time games with HTML5, CSS3, and Javascript
by
Pagella, Mario Andrés
Published 2011
O'Reilly
Table of Contents:
“
... and Debugging Tools; Notes on Game Design; Conventions Used in This
Book
; Using Code Examples; Safari®
Books
...
”
Call Number:
QA76.76.C672
Read Now
2
Game and graphics programming for iOS and Android with OpenGL ES 2.0
by
Marucchi-Foino, Romain
Published 2012
Wrox/John Wiley & Sons
Table of Contents:
“
...; Hello Physics; Collision Callbacks, Triggers, and
Contacts
;
Contact
-Added Callback; Near Callback...
”
Call Number:
QA76.76.C672
Read Now
3
Game physics engine development : how to build a robust commercial-grade physics engine for your game
by
Millington, Ian
Published 2010
Morgan Kaufmann Publishers
Table of Contents:
“
.... Generating
contacts
-- pt. 5.
Contact
physics -- 14. Collision resolution -- 15. Resting
contacts
...
”
Call Number:
QA76.76.C672
Read Now
4
The Kerbal player's guide : the easiest way to launch a space program
by
Manning, Jon
,
Nugent, Tim
,
Fenwick, Paul
,
Allan, Alasdair
Published 2016
O'Reilly Media
Table of Contents:
“
... III; Conventions Used in This
Book
; Supplementary Material; O'Reilly Safari; How to
Contact
Us...
”
Call Number:
GV1469.35.K47
Read Now
5
Unity Development Cookbook : real-time solutions from game development to AI
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Table of Contents:
“
... of This
Book
-- Conventions Used in This
Book
-- Using Code Examples -- O'Reilly Online Learning -- How...
”
Call Number:
QA76.76.C672
Read Now
6
IOS Swift game development cookbook : simple solutions for game development problems
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2018
O'Reilly Media
Table of Contents:
“
... Resources; Conventions Used in This
Book
; Using Code Examples; O'Reilly Safari; How to
Contact
Us...
”
Call Number:
QA76.76. C672
Read Now
7
ZBrush studio projects : realistic game characters
by
Kingslien, Ryan
Published 2011
Wiley Pub.
Table of Contents:
“
... This
Book
; What You Need; What's Inside; Companion DVD; How to
Contact
the Author; Chapter 1: Sculpting...
”
Call Number:
QA76.76.C672
Read Now
8
Learn Sprite Kit for iOS game development
by
Long, Leland
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
“
... sprite collisions and
contacts
, and much more. To help you in learning how to use all these cool features...
”
Call Number:
QA76.76.C672
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794 - Indoor games of skill
745 - Decorative arts
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O'Reilly
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Manning, Jon
3
Buttfield-Addison, Paris
2
Nugent, Tim
2
Allan, Alasdair
1
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1
Kingslien, Ryan
1
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Lee, Effie C.
1
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