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dewey-ones:"794 - Indoor games of skill"
product_txtF_mv:"O'Reilly"
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1
The complete guide to game audio : for composers, musicians, sound designers, and game developers
by
Marks, Aaron
Published 2009
Focal Press/Elsevier
“
... for
composing
music and creating sound effects on various gaming platforms and systems. Technical considerations...
”
Call Number:
TK7881.4
Read Now
2
Sound and music for games : the basics of digital audio for video games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... and techniques -- MIDI and
composing
in the digital age -- Introducing MIDI 2.0 -- Chiptunes -- Audio solutions...
”
Call Number:
GV1469.34.S68
Read Now
3
The game audio tutorial : a practical guide to sound and music for interactive games
by
Stevens, Richard
Published 2011
Boston
“
... or
composer
and want to do more than just create audio elements and hand them over to someone else...
”
Call Number:
QA76.76.C672
Read Now
4
SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game
by
Moreira, Artur
Published 2013
Packt Pub.
Table of Contents:
“
...; Zoom and rotation; Landscape rendering; SpriteNode; Landscape texture; Texture repeating;
Composing
our...
”
Call Number:
QA76.76.C672
Read Now
5
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
by
Lanham, Micheal
Published 2017
Packt Publishing
“
... like FMOD*
Compose
original music and record vocals* Understand and troubleshoot audio performance...
”
Call Number:
QA76.76.C672
Read Now
6
3D graphics for game programming
by
Han, JungHyun
Published 2011
Chapman and Hall/CRC
“
... Programming.' Another primary reader group of this book may be
composed
of game developers, who have...
”
Call Number:
QA76.76.C672
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794 - Indoor games of skill
781 - General principles & musical forms
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745 - Decorative arts
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6
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O'Reilly
Author
Ciesla, Robert
1
Haller, Jan
1
Han, JungHyun
1
Hansson, Henrik Vogelius
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