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1
by Shah, Zeeshan Jawed
Published 2023
PACKT PUBLISHING LIMITED
Table of Contents: ... Substance 3D Painter Working with Advanced Tools in Adobe Substance 3D Painter Working with Materials...

2
by Hedengren, Thord Daniel
Published 2011
Wiley
Table of Contents: ... -- Better Browsing with Lightbox -- Using Outside Scripts and Systems -- Randomizing Image Elements...

3
by Goldstone, Will
Published 2011
Packt Pub.
Table of Contents: ...; Polygons, edges, vertices, and meshes; Materials, textures, and shaders; Rigidbody physics; Collision...

4
by Harris, David Money, Harris, Sarah L.
Published 2013
Morgan Kaufmann
Table of Contents: ... Watkins -- Memory and I/O systems -- Appendix A. Digital system implementation -- Appendix B. MIPS...

5
by Kitta, Todd
Published 2011
John Wiley
Table of Contents: ... Process Management/Workflow; ECM Components; Capture; Paper; Office Documents; E-mail; Reports; Electronic...

6
by Schumann, Hans-Georg
Published 2016
Mitp Verlags
Table of Contents: ... Spielfigur; 1.3 Position -- Rotation -- Scale; 1.4 Material und Farbe; 1.5 Material und Textur; 1.6...

7
by Welling, Luke
Published 2008
Addison-Wesley
Table of Contents: ... from the Web with PHP -- 12. Advanced MySQL Administration -- 13. Advanced MySQL Programming -- III. E...

8
by Warren, John-David
Published 2011
Apress
Table of Contents: ...Electronic Speed Controllers (ESCs)User Control; Tethered (Wired) Control; Infrared Control (IR...

9
by Vos, Johan, Chin, Stephen, Gao, Weiqi, Weaver, James L.
Published 2018
Apress
Subjects: ...Graphical user interfaces (Computer systems) / fast...

10
by Boronczyk, Tim
Published 2008
Wiley Pub.
Table of Contents: ...; Introduction; Chapter 1: User Registration; Chapter 2: Community Forum; Chapter 3: Mailing List; Chapter 4...

11
by Heath, Steve
Published 2003
Newnes
Table of Contents: ...Preface; Acknowledgements; What is an embedded system?; Embedded processors; Memory systems; Basic...

12
by Geig, Mike
Published 2018
Sams
Table of Contents: ...Hour 1 Introduction to Unity -- Hour 2 Game Objects -- Hour 3 Models, Materials, and Textures...

13
by Wilmshurst, Tim
Published 2007
Newnes
Table of Contents: ...; Building Assembler Programs; Working with time: interrupts, counters and timers; Larger systems and the PIC...

14
by Doran, John P., Zucconi, Alan
Published 2018
Packt Publishing
Subjects: ...Unity (Electronic resource) / fast...

15
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ...Unreal EditorMaterial Editor; The Cascade particle system; The Persona skeletal mesh animation...

16
by Yaghmour, Karim
Published 2011
O'Reilly Media
Table of Contents: ...Preface. Learning How to Embed Android -- Audience for This Book -- Organization of the Material...

17
by Dickinson, Chris
Published 2015
Packt Publishing
Table of Contents: ...Chapter 3: The Benefits of BatchingDraw Calls; Materials and Shaders; Dynamic Batching; Vertex...

18
by Jackson, Wallace
Published 2011
Apress
Table of Contents: ... the Technical Reviewer; Acknowledgments; Introduction; The Target: The Programming Neophyte; The Weapon: Android...

19
by De la Flor, Mike
Published 2010
Focal Press
Subjects: ...Mudbox (Electronic resource) / fast...

20
by Blum, Jeremy
Published 2019
Wiley
Subjects: ...Electronic apparatus and appliances / fast...