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dewey-ones:"745 - Decorative arts"
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1
Immaginare l'
autore
: il ritratto del letterato nella cultura umanistica
by
Lazzi, Giovanna
Published 1998
Polistampa
Read Now
2
Stencyl essentials : build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset
by
Sneyd, Richard
Published 2015
Packt Publishing
Table of Contents:
“
...Creating a new
actor
behaviorCreating attributes; Custom events; Testing and debugging; Adding...
”
Call Number:
QA76.76.C672
Read Now
3
Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4
by
Doran, John P.
,
Sherif, William
,
Whittle, Stephen
Published 2019
Packt Publishing
Table of Contents:
“
..., and Debugging
Actors
and ComponentsHandling Events and DelegatesInput and CollisionCommunication Between Classes...
”
Call Number:
QA76.76.C672
Read Now
4
Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system
by
Sewell, Brenden
Published 2015
Packt Publishing
Table of Contents:
“
...Detecting a hitSwapping a material -- Improving the Blueprint -- Adding movement -- Changing
actor
...
”
Call Number:
QA76.76.C672
Read Now
5
Use case modeling
by
Bittner, Kurt
Published 2003
Addison Wesley
Table of Contents:
“
... -- Ch. 2. Fundamentals of Use-Case Modeling -- Ch. 3. Establishing the Vision -- Ch. 4. Finding
Actors
...
”
Call Number:
QA76.9.S88
Read Now
6
Learning Libgdx game development : walk through a complete game development cycle with practical examples and build cross-platform games with Libgdx
by
Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents:
“
... the
Actors
-- Implementing the
actor
game objects -- Creating the gold coin object -- Creating the feather...
”
Call Number:
QA76.76.C672
Read Now
7
MULTIAGENT SYSTEMS : introduction and coordination control
by
Mahmoud, Magdi S.
Published 2020
CRC Press
Table of Contents:
“
... Iteration Algorithm -- 3.1.6 Adaptive Critics Implementation -- 3.1.7
Actor
-Critic Implementation -- 3.1.8...
”
Call Number:
QA76.76.I58
Read Now
8
Multiplayer Game Development with Unreal Engine 5 : Create Compelling Multiplayer Games with C++, Blueprints, and Unreal Engine's Networking Features
by
Secchi, Marco
Published 2023
Packt Publishing, Limited
Table of Contents:
“
... Class -- Adding the Player classes to the Game Mode -- Summary -- Chapter 5: Managing
Actors
in a...
”
Call Number:
QA76.76.V54
Read Now
9
Handlettering mit Procreate - Grundlagen, Gestaltung & Schritt-für-Schritt-Anleitungen
by
Ivkovic, Pavo
Published 2020
Mitp Verlag
“
... Pinsel. Der
Autor
zeigt dir dafür viele Tipps & Tricks aus der Praxis. Außerdem erhältst du noch...
”
Read Now
10
Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions
by
Valcasara, Nicola
Published 2015
Packt Publishing
Table of Contents:
“
...; Spawn volume; Components; Random point function;
Actor
reference; Gameplay; Prepare the needed...
”
Call Number:
QA76.76.C672
Read Now
11
Affinity Designer : Praxiswissen für Einsteiger
by
Seimert, Winfried
Published 2018
MITP Verlags
“
... dabei auf elementaren Arbeitsweisen, die im Alltag am häufigsten eingesetzt werden. Dabei geht der
Autor
...
”
Call Number:
T385
Read Now
12
Autodesk Fusion 360, 2. Auflage
by
Ridder, Detlef
Published 2020
Mitp Verlag
“
... in die wichtigsten Funktionen der umfangreichen Software. Dabei setzt der
Autor
folgende...
”
Read Now
13
PHP & MySQL Schnelleinstieg
by
Rieber, Philipp
Published 2021
mitp Verlag
“
... Wissen schnell praktisch anzuwenden und zu vertiefen. Der
Autor
führt Sie Schritt für Schritt in die Welt...
”
Call Number:
QA76.73.S67
Read Now
14
Handlettering mit Procreate : Grundlagen, Gestaltung, Schritt-für-Schritt-Anleitungen
by
Ivkovic, Pavo
Published 2022
mitp Verlag
“
... zu Ebenen-Funktionen und dem Pinselstudio inkl. dem Erstellen eigener Pinsel. Der
Autor
zeigt dir...
”
Call Number:
NK3600
Read Now
15
Das LEGO®-MINDSTORMS®-Roboter-Erfinder-Labor : Bauen, programmieren und experimentieren mit 7 tollen Modellen
by
Benedettelli, Daniele
Published 2022
Dpunkt.verlag
Table of Contents:
“
...Intro -- Über den
Autor
-- Über den Fachgutachterder Originalausgabe -- Inhaltsübersicht...
”
Call Number:
TJ211
Read Now
16
Requirements Engineering for Software and Systems
by
Laplante, Phillip A.
Published 2009
Auerbach Publishers, Incorporated
Table of Contents:
“
...
Actors
-- User Characteristics -- Customer Wants and Needs...
”
Call Number:
QA76.758
Read Now
17
Der Maker-guide für die Zombie Apokalypse : 20 Survival-projekte mit einfacher elektronik, Arduino und Raspberry Pi
by
Monk, Simon
Published 2016
Dpunkt.verlag
Table of Contents:
“
...Titel; Impressum; Der
Autor
; Der Fachgutachter; Inhalt; Inhaltsverzeichnis; Danksagung; Kapitel 1...
”
Call Number:
TJ223.P76
Read Now
18
Bauen, erleben, begreifen : fischertechnik-Modelle für Maker : Kreative Konstruktions- und Technik-Projekte
by
Gail, Andreas
Published 2018
Dpunkt. Verlag
“
... Verbesserungen. Dazu thematisiert das Buch bei vielen Modellen Ansatzpunkte zu ihrer Optimierung.Der
Autor
stellt...
”
Call Number:
TK7867
Read Now
19
FreeCAD : 3D-Modellierung für Mechanik und Architektur : der umfassende Praxiseinstieg
by
Ridder, Detlef
Published 2024
mitp Verlag
“
... Benutzeroberfläche und Menüstruktur des Programms zeigt der
Autor
Ihnen Schritt für Schritt das Vorgehen bei der...
”
Call Number:
TA174
Read Now
20
Building an RPG with Unreal : get to grips with building the foundations of an RPG using Unreal Engine 4
by
Santello, Steve
,
Stagner, Alan R.
Published 2016
Packt Publishing
Table of Contents:
“
... to the scene; Blueprints for
Actor
classes; Using Data Tables to import spreadsheet data...
”
Call Number:
GV1469.6
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Classification: 745 - Decorative arts
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745 - Decorative arts
794 - Indoor games of skill
12
005 - Computer programming, programs & data
9
658 - General management
8
620 - Engineering & allied operations
5
741 - Drawing & drawings
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720 - Architecture
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000 - Computer science, information & general works
3
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2
025 - Library operations
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302 - Social interaction
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330 - Economics
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331 - Labor economics
1
381 - Commerce
1
384 - Communications; telecommunication
1
500 - Natural sciences & mathematics
1
621 - Applied physics
1
629 - Other branches of engineering
1
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1
790 - Recreational & performing arts
1
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20
German
20
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2
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O'Reilly
44
Editoria Italiana Online
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Springer eBooks 2005-
1
Author
Ridder, Detlef
6
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1
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1
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1
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1
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1
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1
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