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dewey-ones:"745 - Decorative arts"
dewey-ones:"794 - Indoor games of skill"
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1
Game development tool essentials
by
Ardolino, Alessandro
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents:
“
... -- Building a game prototyping tool for Andriod mobile devices -- Engineering domain-
specific
languages...
”
Call Number:
QA76.76.C672
Read Now
2
Unity Development Cookbook : real-time solutions from game development to AI
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Table of Contents:
“
... to an Object in a Unity Scene -- Problem -- Solution -- 2.2 Running Code at
Specific
Times in a Script...
”
Call Number:
QA76.76.C672
Read Now
3
Professional Windows Phone 7 game development : creating games using XNA Game Studio 4
by
Williams, Chris G.
Published 2011
Wiley Pub.
Table of Contents:
“
... THE WINDOWS PHONE 7 DEVICE; Minimum
Specifications
; Chassis Design; Screen Resolution; Phone Features...
”
Call Number:
QA76.76.C672
Read Now
4
Beginning iOS 3D unreal games development
by
Chin, Robert
Published 2011
Apress
“
... touch and iPad.
Specifically
, this book covers: UnrealScript programming language, going beyond...
”
Call Number:
QA76.76.C672
Read Now
5
Doomstone Citadel, Volume 3 : setting up physics hands, two-handed weapon grab and snap zones
by
Coutinho, Christopher
Published 2024
Apress
“
... that allow
specific
ammo to be attached to
specific
weapons. The video tutorial delves into the intricacies...
”
Call Number:
QA76.76.V54
Read Now
6
The video games textbook : history, business, technology
by
Wardyga, Brian J.
Published 2023
CRC Press
“
... timelines, color images, and graphs in addition to the technical
specifications
and key titles for each...
”
Call Number:
GV1469.3
Read Now
7
Game design theory : a new philosophy for understanding games
by
Burgun, Keith
Published 2012
A K Peters/CRC Press
“
... of rules to create a contest between players or other agents, targeted
specifically
at digital game...
”
Call Number:
QA76.76.C672
Read Now
8
Game engine architecture
by
Gregory, Jason
Published 2015
CRC Press, Taylor & Francis Group
“
... the required mathematical background. Examples are grounded in
specific
technologies, but the discussions...
”
Call Number:
QA76.76.C672
Read Now
9
Unity Android game development by example beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examples
by
Finnegan, Thomas
Published 2013
Packt Publishing
“
... from scratch and will have an organized flow of information
specifically
designed for complete...
”
Call Number:
QA76.76.C672
Read Now
10
Game AI pro² : collected wisdom of game AI professionals
Published 2015
CRC Press, Taylor & Francis Group
“
..., genre-
specific
techniques, gesture recognition, and learning techniques. The book acts as a toolbox...
”
Call Number:
QA76.76.C672
Read Now
11
Clockwork game design
by
Burgun, Keith
Published 2015
Focal Press
“
... games. A hands-on, practical book that outlines a very
specific
approach to designing games Develop...
”
Call Number:
QA76.76.C672
Read Now
12
Unreal Engine VR cookbook : developing virtual reality with UE4
by
McCaffrey, Mitch
Published 2017
Addison-Wesley
Call Number:
QA76.76.C672
Read Now
13
Fundamentals of game design
by
Adams, Ernest
Published 2010
New Riders
Call Number:
QA76.76.C672
Read Now
14
ZBrush studio projects : realistic game characters
by
Kingslien, Ryan
Published 2011
Wiley Pub.
“
... Ryan Kingslien zeroes in on
specific
areas of concern for game creation: human body style, faces, skin...
”
Call Number:
QA76.76.C672
Read Now
15
Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas
by
Sapio, Francesco
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
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