1
Published 2017
CRC Press, an imprint of A K Peters/CRC Press
Subjects: ...Artificial intelligence / fast...

2
Published 2013
A K Peters/CRC Press, an imprint of Taylor and Francis
Subjects: ...Artificial intelligence / fast...

3
Published 2015
CRC Press, Taylor & Francis Group
Subjects: ...Artificial intelligence / fast...

4
by Murray, Jeff W.
Published 2021
CRC Press
... and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path...

6
Published 2022
Packt Publishing
... movement and game logic using the Blueprints system Create a zombie artificial intelligence system Build a...

7
by Borromeo, Nicolas Alejandro
Published 2020
Packt Publishing, Ltd.

8
by Newton, Peter L., Feng, Jie
Published 2016
Packt Publishing
Table of Contents: ... of Contents; Preface; Chapter 1: Introduction to Game AI; Game Artificial Intelligence; How AI affects...

9
by Lee, Joanna
Published 2016
Packt Publishing
Table of Contents: ...; Input and the Gameplay framework; Light and shadow; Post-process effects; Artificial intelligence...

10
by Buttfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
... and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting...

11
by Thorn, Alan
Published 2018
Packt Publishing
... from third-party tools such as Maya and Blender Learn to build NPCs with artificial intelligent...