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dewey-ones:"745 - Decorative arts"
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1
Android studio game development : concepts and design
by
DiMarzio, J. F.
Published 2015
Apress
Call Number:
QA76.76.C672
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2
Creating the art of the game
by
Omernick, Matthew
Published 2004
New Riders
Call Number:
QA76.76.C672
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3
Cross over to HTML5 game development : use your programming experience to create mobile games
by
Chishti, Zarrar
Published 2017
Apress
Call Number:
QA76.76.C672
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4
A game design vocabulary : exploring the foundational principles behind good game design
by
Anthropy, Anna
Published 2014
Addison-Wesley
Call Number:
QA76.76.C672
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5
Beginning Android 3D game development
by
Chin, Robert
Published 2014
Apress
Call Number:
QA76.76.C672
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6
Build an HTML5 game : a developer's guide with CSS and JavaScript
by
Bunyan, Karl
Published 2015
No Starch Press
Call Number:
QA76.76.C672
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7
Chris Crawford on game design
by
Crawford, Chris
Published 2003
New Riders
Call Number:
QA76.76.C672
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8
Chris Crawford on interactive storytelling
by
Crawford, Chris
Published 2013
New Riders
Call Number:
GV1469.34.A97
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9
Building an FPS game with Unity : create a high-quality first person shooter game using Unity game engine and the popular UFPS and Probuilder frameworks
by
Doran, John P.
Published 2015
Packt Publishing
Call Number:
T385
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10
Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system
by
Sewell, Brenden
Published 2015
Packt Publishing
Call Number:
QA76.76.C672
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11
Creating emotion in games : the craft and art of emotioneering
by
Freeman, David
Published 2004
New Riders
Call Number:
QA76.76.C672
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12
Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games
by
Watkins, Adam
Published 2011
Focal Press
Call Number:
QA76
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13
Andrew Rollings and Ernest Adams on game design
by
Rollings, Andrew
Published 2003
New Riders
Call Number:
QA76.76.C672
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14
Beginning 3D game development with Unity : the world's most widely used multi-platform game engine
by
Blackman, Sue
Published 2011
Apress
Call Number:
QA76.76.C672
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15
Beginning iOS 3D unreal games development
by
Chin, Robert
Published 2011
Apress
Call Number:
QA76.76.C672
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16
Building an RPG with Unity 2018 : leverage the power of Unity 2018 to build elements of an RPG
by
Karamian, Vahé
Published 2018
Packt Publishing
Call Number:
QA76.76.C672
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17
Cinematic game secrets for creative directors and producers : inspired techniques from industry legends
by
Newman, Rich
Published 2009
Focal Press/Elsevier
Call Number:
GV1469.3
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18
Advanced game design : a systems approach
by
Sellers, Michael
Published 2017
Addison-Wesley
Call Number:
QA76.76.C672
Read Now
19
Beginning iOS6 games development
by
Jordan, Lucas L.
Published 2012
Apress
Call Number:
QA76.76.C672
Read Now
20
Building a 3D game with LibGDX : learn how to build an exciting 3D game with LibGDX from scratch
by
Di Giuseppe, Sebastián
,
Krühlmann, Andreas
,
Rijnswou, Elmar van
Published 2016
Packt Publishing
Call Number:
QA76.76.C672
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745 - Decorative arts
794 - Indoor games of skill
500 - Natural sciences & mathematics
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208
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Adams, Ernest
12
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5
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3
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2
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2
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