1
by Preparata, Franco P., Shamos, Michael I.
Published 1985
Springer New York
Table of Contents: ... Preliminaries -- 1.4 Models of Computation -- 2 Geometric Searching -- 2.1 Introduction to Geometric Searching...

2
Published 2000
Springer Berlin Heidelberg
Table of Contents: ... Paradigm to Get Output-Sensitive Algorithms -- Folding and Unfolding in Computational Geometry -- Crossing...

3
Published 2010
Springer New York
Table of Contents: ... Algebraic Plane Curve Visualization Software -- A Subdivision Method for Arrangement Computation of Semi...

4
Published 1988
Springer Berlin Heidelberg
Table of Contents: ... algorithm for computing 4-dimensional convex hulls -- Triangulating a monotone polygon in parallel...

5
Published 2018
Springer International Publishing
Subjects: ...Computer science—Mathematics...

6
by Akin, Ethan
Published 1979
Springer Berlin Heidelberg
Subjects: ...Mathematical and Computational Biology...

7
Published 1997
Springer Netherlands
Subjects: ...Theoretical, Mathematical and Computational Physics...

8
Published 2003
Springer Berlin Heidelberg
Table of Contents: ... and Notations -- Folding Rings of Eight Cubes -- Dethronement of the Symmetry Plane -- Computer Games Based...

9
by Mora, T., Traverso, C.
Published 1991
Birkhäuser
Table of Contents: ...A Single Exponential Bound on the Complexity of Computing Gröbner Bases of Zero Dimensional Ideals...

10
Published 1998
Springer New York
Table of Contents: ...-avoiding random surfaces on cubic lattices: Issues, controversies, and results -- Computational methods...

11
Published 1993
Birkhäuser
Table of Contents: ... (Non)-Commutative Symplectic Geometry -- Constructible Functions, Lagrangian Cycles and Computational...

12
Published 2000
Springer Netherlands
Table of Contents: ... computations related to the 1-adic Abel-Jacobi map modulo l -- Integral elements in K-theory and products...

13
by Clemens, C. Herbert
Published 1980
Springer US
Table of Contents: ...4.6. The Jacobi Inversion Theorem -- 4.7. Back to Theta Functions -- 4.8. The Basic Computation...