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1
by Tringham, Neal
Published 2015
CRC Press
Table of Contents: ...; Chapter 2: Game Narratives; Chapter 3: Game Design; Chapter 4: Hyperfiction; Chapter 5: Independent Games...

2
by Adams, Ernest
Published 2014
New Riders
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

3
by Adams, Ernest
Published 2014
New Riders
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

4
by Adams, Ernest
Published 2013
New Riders
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

5
by Adams, Ernest
Published 2014
New Riders
Subjects: ...Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108...

6
by Habgood, Jacob
Published 2006
Apress
Table of Contents: ...Your first game : devilishly easy -- Action games -- More actions : a galaxy of possibilities...

7
by Omernick, Matthew
Published 2004
New Riders
Table of Contents: ... -- Applying textures -- Advanced modeling -- Lighting principles -- In-game lighting -- Effects -- Tips...

8
by Loguidice, Bill
Published 2013
Que
Table of Contents: ... social apps -- Surfing with the internet browser -- Managing media with content manager -- Gaming on your...

9
by Sinclair, Jean-Luc
Published 2020
Routledge
Table of Contents: ...Introduction -- The Role of Audio in Interactive and Immersive Environments -- The Game Engine...

10
by Pitt, Christopher
Published 2023
Apress
Subjects: ...Video games / Design / fast...

11
by Stuart, Graeme
Published 2017
Apress
Table of Contents: ... -- 7. Animating Asteroids -- 8. Practicing Objects -- 9. Inheritance -- Section 3. Building the Game...

12
by Blackman, Sue
Published 2011
Apress
Table of Contents: ... the inventory -- Finishing the basic functionality -- Getting down to game -- A maze and the final level...

13
by Shankar, Aditya Ravi
Published 2012
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

14
by Stemkoski, Lee
Published 2015
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: .... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further...

15
by Miller, Tom
Published 2005
Sams
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

16
by Chin, Robert
Published 2014
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

17
by Brandon, Alexander
Published 2005
New Riders Games
Subjects: ...Video games / http://id.loc.gov/authorities/subjects/sh85143202...

18
by Loguidice, Bill
Published 2012
Que Pub.
Subjects: ...Xbox video games / fast...

19
by Guerineau, David
Published 2012
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

20
by Chishti, Zarrar
Published 2017
Apress
Table of Contents: ... 6: Where are the Zombies? -- Chapter 7: Take a Shot: Part 2 -- Chapter 8: Add Some Bling to Our Game...