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dewey-ones:"500 - Natural sciences & mathematics"
dewey-ones:"794 - Indoor games of skill"
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1
Science fiction
video
games
by
Tringham, Neal
Published 2015
CRC Press
Table of Contents:
“
...; Chapter 2:
Game
Narratives; Chapter 3:
Game
Design; Chapter 4: Hyperfiction; Chapter 5: Independent
Games
...
”
Call Number:
GV1469.3
Read Now
2
Fundamentals of strategy
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
3
Fundamentals of sports
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
4
Fundamentals of construction and simulation
game
design
by
Adams, Ernest
Published 2013
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
5
Fundamentals of adventure
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
6
The
game
maker's apprentice : game development for beginners
by
Habgood, Jacob
Published 2006
Apress
Table of Contents:
“
...Your first
game
: devilishly easy -- Action
games
-- More actions : a galaxy of possibilities...
”
Call Number:
QA76.76.C672
Read Now
7
Creating the art of the
game
by
Omernick, Matthew
Published 2004
New Riders
Table of Contents:
“
... -- Applying textures -- Advanced modeling -- Lighting principles -- In-
game
lighting -- Effects -- Tips...
”
Call Number:
QA76.76.C672
Read Now
8
My Playstation vita
by
Loguidice, Bill
Published 2013
Que
Table of Contents:
“
... social apps -- Surfing with the internet browser -- Managing media with content manager --
Gaming
on your...
”
Call Number:
GV1469.3
Read Now
9
Principles of
game
audio and sound design : sound design and audio implementation for interactive and immersive media
by
Sinclair, Jean-Luc
Published 2020
Routledge
Table of Contents:
“
...Introduction -- The Role of Audio in Interactive and Immersive Environments -- The
Game
Engine...
”
Call Number:
QA76.76.C672
Read Now
10
Procedural generation in Godot : learn to generate enjoyable content for your games
by
Pitt, Christopher
Published 2023
Apress
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
QA76.76.C672
Read Now
11
Introducing JavaScript
game
development : build a 2D game from the ground up
by
Stuart, Graeme
Published 2017
Apress
Table of Contents:
“
... -- 7. Animating Asteroids -- 8. Practicing Objects -- 9. Inheritance -- Section 3. Building the
Game
...
”
Call Number:
QA76.76.C672
Read Now
12
Beginning 3D
game
development with Unity : the world's most widely used multi-platform game engine
by
Blackman, Sue
Published 2011
Apress
Table of Contents:
“
... the inventory -- Finishing the basic functionality -- Getting down to
game
-- A maze and the final level...
”
Call Number:
QA76.76.C672
Read Now
13
Pro HTML5
games
by
Shankar, Aditya Ravi
Published 2012
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
14
Beginning Java
game
development with LibGDX
by
Stemkoski, Lee
Published 2015
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents:
“
.... Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your
Games
Further...
”
Call Number:
GV1469.3
Read Now
15
Beginning 3D
game
programming
by
Miller, Tom
Published 2005
Sams
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
16
Beginning Android 3D
game
development
by
Chin, Robert
Published 2014
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
17
Audio for
games
: planning, process, and production
by
Brandon, Alexander
Published 2005
New Riders Games
Subjects:
“
...
Video
games
/ http://id.loc.gov/authorities/subjects/sh85143202...
”
Call Number:
TK7881.4
Read Now
18
My Xbox : Xbox 360, Kinect, and Xbox LIVE
by
Loguidice, Bill
Published 2012
Que Pub.
Subjects:
“
...Xbox
video
games
/ fast...
”
Call Number:
TK6681
Read Now
19
Learn
Game
Salad for iOS : game development for iPhone, iPad, and HTML5
by
Guerineau, David
Published 2012
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
20
Cross over to HTML5
game
development : use your programming experience to create mobile games
by
Chishti, Zarrar
Published 2017
Apress
Table of Contents:
“
... 6: Where are the Zombies? -- Chapter 7: Take a Shot: Part 2 -- Chapter 8: Add Some Bling to Our
Game
...
”
Call Number:
QA76.76.C672
1
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Language
English
32
Collection
O'Reilly
32
Author
Adams, Ernest
4
Loguidice, Bill
2
Loguidice, Christina T.
2
Van der Spuy, Rex
2
Blackman, Sue
1
Brandon, Alexander
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Bura, Juriy
1
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1
Coates, Paul
1
DeWinter, Jennifer
1
Evans, Woody
1
Guerineau, David
1
Habgood, Jacob
1
Itterheim, Steffen
1
Kölling, Michael
1
Miller, John
1
Miller, Tom
1
Moeller, Ryan M.
1
Murray, Jeff W.
1
Omernick, Matthew
1
Overmars, Mark H.
1
Parrish, Zak
1
Pitt, Christopher
1
Ramsay, Morgan
1
Rosenzweig, Gary
1
Scott, Chris Fornell
1
Shankar, Aditya Ravi
1
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1
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1
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1
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