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21
by Evans, Woody
Published 2011
Oxford [England]
Subjects: ...Video Games...

22
by Ramsay, Morgan
Published 2015
Apress
Subjects: ...Video games...

23
by Bura, Juriy
Published 2012
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

24
by Kölling, Michael
Published 2010
Prentice Hall
Table of Contents: ... sophisticated programming -- Finishing the crab game -- Interlude 1: Sharing your scenarios -- Making music...

25
by Rosenzweig, Gary
Published 2011
Que
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

26
Published 2016
Routledge
Table of Contents: ...pt. I. Connecting professional and technical communication and game studies -- pt. II. Industry...

27
by Van der Spuy, Rex
Published 2015
Apress, Springer Science+Business Media
Table of Contents: ...Level up! -- The canvas drawing API -- Working with game assets -- Making sprites and a scene graph...

28
by Murray, Jeff W.
Published 2021
CRC Press
Subjects: ...Video games / Programming / fast...

29
by Itterheim, Steffen
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ... the Settings Popover -- Persisting Game States -- Introducing the GameState Class -- Persisting the Volume...

30
by Van der Spuy, Rex
Published 2012
Friends of ED
Subjects: ...Video games / Development...

31
by Busby, Jason
Published 2010
Sams
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

32
by Miller, John, Scott, Chris Fornell
Published 2018
Quarry Books
Table of Contents: ... STEM?; How to Use This Book; Sketchnoting: Incorporating Visual Thinking; Game Mechanics for Parents...