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dewey-ones:"500 - Natural sciences & mathematics"
dewey-ones:"745 - Decorative arts"
dewey-ones:"794 - Indoor games of skill"
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1
Science fiction
video
games
by
Tringham, Neal
Published 2015
CRC Press
Table of Contents:
“
...; Chapter 2:
Game
Narratives; Chapter 3:
Game
Design; Chapter 4: Hyperfiction; Chapter 5: Independent
Games
...
”
Call Number:
GV1469.3
Read Now
2
Fundamentals of sports
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
3
Fundamentals of strategy
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
4
Fundamentals of construction and simulation
game
design
by
Adams, Ernest
Published 2013
New Riders
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
5
Fundamentals of adventure
game
design
by
Adams, Ernest
Published 2014
New Riders
Subjects:
“
...
Video
games
/ Design / http://id.loc.gov/authorities/subjects/sh2006004108...
”
Call Number:
QA76.76.C672
Read Now
6
The
game
maker's apprentice : game development for beginners
by
Habgood, Jacob
Published 2006
Apress
Table of Contents:
“
...Your first
game
: devilishly easy -- Action
games
-- More actions : a galaxy of possibilities...
”
Call Number:
QA76.76.C672
Read Now
7
Creating the art of the
game
by
Omernick, Matthew
Published 2004
New Riders
Table of Contents:
“
... -- Applying textures -- Advanced modeling -- Lighting principles -- In-
game
lighting -- Effects -- Tips...
”
Call Number:
QA76.76.C672
Read Now
8
Procedural generation in Godot : learn to generate enjoyable content for your games
by
Pitt, Christopher
Published 2023
Apress
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
QA76.76.C672
Read Now
9
Introducing JavaScript
game
development : build a 2D game from the ground up
by
Stuart, Graeme
Published 2017
Apress
Table of Contents:
“
... -- 7. Animating Asteroids -- 8. Practicing Objects -- 9. Inheritance -- Section 3. Building the
Game
...
”
Call Number:
QA76.76.C672
Read Now
10
Beginning 3D
game
development with Unity : the world's most widely used multi-platform game engine
by
Blackman, Sue
Published 2011
Apress
Table of Contents:
“
... the inventory -- Finishing the basic functionality -- Getting down to
game
-- A maze and the final level...
”
Call Number:
QA76.76.C672
Read Now
11
Beginning Android 3D
game
development
by
Chin, Robert
Published 2014
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
12
Cross over to HTML5
game
development : use your programming experience to create mobile games
by
Chishti, Zarrar
Published 2017
Apress
Table of Contents:
“
... 6: Where are the Zombies? -- Chapter 7: Take a Shot: Part 2 -- Chapter 8: Add Some Bling to Our
Game
...
”
Call Number:
QA76.76.C672
Read Now
13
Advanced
game
design with HTML5 and JavaScript
by
Van der Spuy, Rex
Published 2015
Apress, Springer Science+Business Media
Table of Contents:
“
...Level up! -- The canvas drawing API -- Working with
game
assets -- Making sprites and a scene graph...
”
Call Number:
QA76.76.C672
Read Now
14
C#
Game
Programming Cookbook for Unity 3D
by
Murray, Jeff W.
Published 2021
CRC Press
Subjects:
“
...
Video
games
/ Programming / fast...
”
Call Number:
QA76.76.C672
Read Now
15
Mastering Unreal technology, Volume II: Advanced level design concepts with Unreal Engine 3
by
Busby, Jason
Published 2010
Sams
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
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Language
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15
Collection
O'Reilly
15
Author
Adams, Ernest
4
Blackman, Sue
1
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1
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1
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1
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