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dewey-ones:"380 - Commerce, communications & transportation"
language:"English"
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"video gaming" »
"video making"
,
"video reading"
,
"video games"
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1
Intermedia Games—Games Inter Media : Video Games and Intermediality
by
Fuchs, Michael
Published 2019
Bloomsbury Academic
“
... on www.bloomsburycollections.com While all media are part of intermedial networks,
video
games
are often at the nexus...
”
Read Now
2
Games and Bereavement : How Video Games Represent Attachment, Loss and Grief
by
Harrer, Sabine
Published 2018
transcript Verlag
Read Now
3
The Emergence of the Digital Humanities
by
Jones, Steven E.
Published 2013
Taylor & Francis
Subjects:
“
...
video
game
studies...
”
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4
Games and Rules : Game Mechanics for the »Magic Circle«
by
Suter, Beat
Published 2019
transcript Verlag
Subjects:
“
...
Video
Games
...
”
Read Now
5
Esports and the Media : Challenges and Expectations in a Multi-Screen Society
by
Torres-Toukoumidis, Angel
Published 2022
Taylor & Francis
Subjects:
“
...;social media;transmedia;twitch streaming;
video
games
;YouTube...
”
Read Now
6
Emerging Technology Applications to Promote Physical Activity and Health
by
Lee, Jung Eun
Published 2019
MDPI - Multidisciplinary Digital Publishing Institute
Subjects:
“
...active
video
game
...
”
Read Now
7
Language Development in Children: Description to Detect and Prevent Language Difficulties
by
Aguilar Mediavilla, Eva
Published 2023
MDPI - Multidisciplinary Digital Publishing Institute
Subjects:
“
...
video
games
...
”
Read Now
8
Handbook of research on gender and marketing
Published 2019
Edward Elgar Publishing
Table of Contents:
“
..., effectiveness, and effects / Magdalena Zawisza -- 2.
Video
gaming
as a gendered pursuit / Jenna Drenten, Robert...
”
Call Number:
HF5415.127
Read Now
9
Co-creating Videogames
by
Banks, John
Published 2013
Bloomsbury Academic
“
... of
video
games
....
”
Read Now
10
Let's stop meeting like this : tools to save time and get more done
by
Axelrod, Richard H.
,
Axelrod, Emily M.
Published 2014
Berrett Koehler Publishers, Inc.
“
.... According to leading consultants Dick and Emily Axelrod, there is. Using the same principles that make
video
...
”
Call Number:
HF5734.5
Read Now
11
The Hybrid Face : Paradoxes of the Visage in the Digital Era
by
Leone, Massimo
Published 2024
Taylor & Francis
“
... depictions, personhood in
video
games
, online intimacy, and digital memorials. The human face is increasingly...
”
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