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dewey-ones:"006 - Special computer methods"
dewey-ones:"620 - Engineering & allied operations"
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1
Pause & effect : the art of interactive narrative
by
Meadows, Mark Stephen
Published 2002
New Riders
Subjects:
“
...
Art
narratif...
”
Call Number:
QA76.76.I59
Read Now
2
Photodex ProShow
by
Canfield, Jon
Published 2009
Peachpit
Subjects:
“
...
Art
, Architecture & Applied
Arts
...
”
Call Number:
T385
Read Now
3
Macromedia Flash MX 2004 for rich Internet applications
by
Kerman, Phillip
Published 2004
New Riders
Subjects:
“
...Visual
Arts
/ hilcc...
”
Call Number:
TR897.7
Read Now
4
Programming Interactivity
by
Noble, Joshua
Published 2012
O'Reilly Media
Table of Contents:
“
...; Design and Interaction;
Art
and Interaction; Data Exchange and Exploration; Working Process; Chapter 2...
”
Call Number:
QA76.76.I59 N63 2009
Read Now
5
Hack this : 24 incredible hackerspace projects from the DIY movement
by
Baichtal, John
Published 2012
Que Pub.
Subjects:
“
...
Arts
and crafts movement / http://id.loc.gov/authorities/subjects/sh85008473...
”
Call Number:
HN42
Read Now
6
Photoshop CS5 for Windows and Macintosh
by
Weinmann, Elaine
Published 2010
Peachpit
Subjects:
“
...Visual
Arts
/ hilcc...
”
Call Number:
TR267.5.A3
Read Now
7
Stop staring : facial modeling and animation done right
by
Osipa, Jason
Published 2007
Wiley
Subjects:
“
...Facial expression in
art
/ blmlsh...
”
Call Number:
TR897.7
Read Now
8
Real World Digital Video, Second Edition
by
Shaner, Pete
,
Jones, Gerald
Published 2004
Peachpit Press
Subjects:
“
...Visual
Arts
/ hilcc...
”
Call Number:
TR860
Read Now
9
The Adobe Photoshop Lightroom 4 book : the complete guide for photographers
by
Evening, Martin
Published 2012
Adobe Press/Peachpit
Subjects:
“
...Visual
Arts
/ hilcc...
”
Call Number:
TR267.5.A355
Read Now
10
The Adobe Photoshop Lightroom 4 book for digital photographers
by
Kelby, Scott
Published 2012
New Riders
Subjects:
“
...Visual
Arts
/ hilcc...
”
Call Number:
TR267.5.A355
Read Now
11
Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL
by
Sung, Kelvin
,
Pavleas, Jebediah
,
Arnez, Fernando
,
Pace, Jason
Published 2015
Springer
Call Number:
T385
Read Now
12
Mastering SOLIDWORKS Sheet Metal : Enhance your 3D modeling skills by learning all aspects of the SOLIDWORKS Sheet Metal module
by
Ellison, Johno
Published 2022
Packt Publishing
Subjects:
“
...DESIGN / Graphic
Arts
/ General / bisacsh...
”
Call Number:
T385
Read Now
13
Audio Postproduction for Film and Video
by
Rose, Jay
Published 2012
Routledge
Subjects:
“
...Fine
Arts
...
”
Read Now
14
Creative evolutionary systems
by
Bentley, Peter J.
Published 2002
Morgan Kaufmann
Table of Contents:
“
... Buelow -- pt. 4. Evolutionary
art
. Eons of genetically evolved algorithmic images / Steven Rooke --
Art
...
”
Call Number:
QA76.618
Read Now
15
Introducing ZBrush
by
Keller, Eric
Published 2008
Wiley Pub.
Table of Contents:
“
..., Pixols, Polygons, and the Basics of Creating Digital
Art
; Chapter 2: Facing the ZBrush Interface; Chapter...
”
Call Number:
T385
Read Now
16
Cinema 4D : the artist's project sourcebook
by
McQuilkin, Kent
Published 2011
Focal Press/Elsevier
Table of Contents:
“
... in Control; Chapter 11: The
Art
of Rendering; Chapter 12: A Jolt of Xpresso; Chapter 13: BodyPaint 3D...
”
Call Number:
TR897.7
Read Now
17
A guide to computer animation for TV, games, multimedia and web
by
Kuperberg, Marcia
Published 2002
Focal Press
Table of Contents:
“
... at the creation of network idents and commercials / by Marcia Kuperberg -- ch. 7. The
art
and craft of telling a...
”
Call Number:
TR897.7
Read Now
18
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film
by
Gahan, Andrew
Published 2010
Focal Press
“
..., and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas
Arts
, and Simbin...
”
Call Number:
T385
Read Now
19
A creator's guide to transmedia storytelling : how to captivate and engage audiences across multiple platforms
by
Phillips, Andrea
Published 2012
McGraw-Hill
Table of Contents:
“
... is more than a marketing gimmick ; Significant prior
art
to learn from -- -- Section II. Storytelling...
”
Call Number:
QA76.76.I59
Read Now
20
ZBrush character creation : advanced digital sculpting
by
Spencer, Scott
Published 2008
Wiley Publishing
“
...ZBrush's popularity is exploding giving more CG artists the power to create stunning digital
art
...
”
Call Number:
T385
1
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