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dewey-ones:"005 - Computer programming, programs & data"
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1
Emotion in
Video
Game
Soundtracking
Published 2018
Springer International Publishing
Table of Contents:
“
... Controllers, Sound, and Music in
Video
Games
-- 9 Future: Repurposing music according to individual...
”
Read Now
2
Designing Immersive
Video
Games
Using 3DUI Technologies : Improving the Gamer's User Experience
by
Kulshreshth, Arun K.
,
LaViola Jr., Joseph J.
Published 2018
Springer International Publishing
Table of Contents:
“
... of the Book -- Stereoscopic 3D Parameters -- Head Tracking for
Video
Games
-- Gestural Menus for
Games
...
”
Read Now
3
HCI in
Games
: Serious and Immersive
Games
...
Published 2021
Springer International Publishing
Table of Contents:
“
... in Local Governments -- Orpheus: A Voice-Controlled
Game
to Train Pitch Matching -- Influence of a
Video
...
”
Read Now
4
Fun and
Games
: Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings
Published 2008
Springer Berlin Heidelberg
Table of Contents:
“
... Devices --
Affect
and
Gaming
-- Dynamic
Game
Balancing by Recognizing
Affect
-- Alone or Together...
”
Read Now
5
HCI in
Games
...
Published 2020
Springer International Publishing
Table of Contents:
“
...The Relation between
Video
Game
Experience and Children's Attentional Networks -- Can
Video
Game
...
”
Read Now
6
Entertainment Computing - ICEC 2010 : 9th International Conference, ICEC 2010, Seoul, Korea, September 8-11, 2010. Proceedings
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... or Strike: Realistic versus Standard
Game
Controls in Violent
Video
Games
and Their Effects on Aggression...
”
Read Now
7
Entertainment Computing -- ICEC 2009 : 8th International Conference, ICEC 2009, Paris, France, September 3-5, 2009, Proceedings
Published 2009
Springer Berlin Heidelberg
Table of Contents:
“
...Long Papers -- Player Performance, Satisfaction, and
Video
Game
Enjoyment -- Analysis of Area...
”
Read Now
8
Entertainment Computing - ICEC 2007 : 6th International Conference, Shanghai, China, September 15-17, 2007, Proceedings
Published 2007
Springer Berlin Heidelberg
Table of Contents:
“
... -- Session 2: Computer
Games
-- Identification with the Player Character as Determinant of
Video
Game
...
”
Read Now
9
Probing Experience : From Assessment of User Emotions and Behaviour to Development of Products
Published 2008
Springer Netherlands
Table of Contents:
“
... Assessment of Industrial Products -- Measuring Experiences in
Gaming
and TV Applications -- Sensing
Affective
...
”
Read Now
10
Advances in Mobile Computing and Multimedia Intelligence : 21st International Conference, MoMM 2023, Denpasar, Bali, Indonesia, December 4–6, 2023, Proceedings
Published 2023
Springer Nature Switzerland
Table of Contents:
“
... on Face Attribute Recognition: A Comprehensive Study -- Implementation of a
Video
Game
controlled...
”
Read Now
11
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : 4th International Conference, ICVS 2007, Saint-Malo, France, December 5-7, 2007, Proceedings
Published 2007
Springer Berlin Heidelberg
Table of Contents:
“
... for Hyperlinked
Video
Blogging -- Anime Blog for Collecting Animation Data -- Invited Session: Related EU Projects...
”
Read Now
12
People and Computers XX - Engage : Proceedings of HCI 2006
Published 2007
Springer London
Table of Contents:
“
...At the Periphery -- Crossmodal Ambient Displays -- Plotting
Affect
and Premises for Use...
”
Read Now
13
Universal Access in Human-Computer Interaction. Applications and Practice : 14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2...
Published 2020
Springer International Publishing
Table of Contents:
“
... to Students with Vision Impairment --
Video
Games
to Foster Empathy: A Critical Analysis of the Potential...
”
Read Now
14
Intelligent Virtual Agents : 6th International Conference, IVA 2006, Marina Del Rey, CA; USA, August 21-23, 2006, Proceedings
Published 2006
Springer Berlin Heidelberg
Table of Contents:
“
...Invited Talk: Rule Systems and
Video
Games
-- Invited Talk: Façade: Architecture and Authorial...
”
Read Now
15
Human-Computer Interaction. Interaction Technologies : 20th International Conference, HCI International 2018, Las Vegas, NV, USA, July 15–20, 2018, Proceedings, Part III
Published 2018
Springer International Publishing
Table of Contents:
“
... of Enjoyment in
Video
Games
-- An Interactive Cat Toy Interfacing Owner PC Operations -- Improving Quality...
”
Read Now
16
Learning and Collaboration Technologies : 10th International Conference, LCT 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28...
Published 2023
Springer Nature Switzerland
Table of Contents:
“
... -- Learning with
Videos
and Quiz Attempts: Explorative Insights into Behavior and Patterns of MOOC...
”
Read Now
17
Development of Multimodal Interfaces: Active Listening and Synchrony : Second COST 2102 International Training School, Dublin, Ireland, March 23-27, 2009, Revised Selected Papers
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
...Face-to-Face Interaction and the KTH Cooking Show --
Affect
Listeners: Acquisition of
Affective
...
”
Read Now
18
Human-Computer Interaction. Multimodal and Natural Interaction : Thematic Area, HCI 2020, Held as Part of the 22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19...
Published 2020
Springer International Publishing
Table of Contents:
“
...Deep Learning-basedEmotion Recognition from Real-Time
Videos
-- Multimodal Interaction -- Designing...
”
Read Now
19
Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies : 14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI Internationa...
Published 2020
Springer International Publishing
Table of Contents:
“
...-free Input Methods for a Simple
Game
--
Affective
Communication Enhancement System for Locked...
”
Read Now
20
Business Intelligence : 6th International Conference, CBI 2021, Beni Mellal, Morocco, May 27–29, 2021, Proceedings
Published 2021
Springer International Publishing
Table of Contents:
“
... Architectures in Cloud (full papers) -- Optimal Virtual Machine Provisioning in Cloud Computing Using
Game
...
”
1
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