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1
Published 2018
Springer International Publishing
Table of Contents: ... Controllers, Sound, and Music in Video Games -- 9 Future: Repurposing music according to individual...

2
by Stemkoski, Lee, Leider, Evan
Published 2017
Apress, Distributed to the Book trade worldwide by Springer
Table of Contents: ..., Walls, Bricks, and Balls; Game Start and End; Items; Items Affecting the Ball; Items Affecting...

3
by Kulshreshth, Arun K., LaViola Jr., Joseph J.
Published 2018
Springer International Publishing
Table of Contents: ... of the Book -- Stereoscopic 3D Parameters -- Head Tracking for Video Games -- Gestural Menus for Games...

4
Published 2021
Springer International Publishing
Table of Contents: ... in Local Governments -- Orpheus: A Voice-Controlled Game to Train Pitch Matching -- Influence of a Video...

5
Published 2008
Springer Berlin Heidelberg
Table of Contents: ... Devices -- Affect and Gaming -- Dynamic Game Balancing by Recognizing Affect -- Alone or Together...

6
Published 2019
Springer International Publishing
Table of Contents: ... Using Games and Gamification Tools in Nordic Schools? -- Evolving Playful and Creative Activities When...

7
by Heisterberg, Rodney J.
Published 2014
John Wiley & Sons, Inc.
Table of Contents: ...Creating Business Agility: How Convergence of Cloud, Social, Mobile, Video, and Big Data Enables...

8
Published 2010
Springer Berlin Heidelberg
Table of Contents: ... or Strike: Realistic versus Standard Game Controls in Violent Video Games and Their Effects on Aggression...

9
Published 2009
Springer Berlin Heidelberg
Table of Contents: ...Long Papers -- Player Performance, Satisfaction, and Video Game Enjoyment -- Analysis of Area...

10
Published 2023
Springer Nature Switzerland
Table of Contents: ... Narrative Model for Escape Games -- Social and Cultural Contexts -- IDNs in Education: Skills for Future...

11
Published 2021
Springer International Publishing
Table of Contents: ...That sound’s Juicy! Exploring Juicy Audio Effects in Video Games -- What is aGame Mechanic? -- A...

12
Published 2008
Springer Netherlands
Table of Contents: ... Assessment of Industrial Products -- Measuring Experiences in Gaming and TV Applications -- Sensing Affective...

13
Published 2007
Springer Berlin Heidelberg
Table of Contents: ... for Hyperlinked Video Blogging -- Anime Blog for Collecting Animation Data -- Invited Session: Related EU Projects...

14
Published 2007
Springer London
Table of Contents: ...At the Periphery -- Crossmodal Ambient Displays -- Plotting Affect and Premises for Use...

15
Published 2020
Springer International Publishing
Table of Contents: ... to Students with Vision Impairment -- Video Games to Foster Empathy: A Critical Analysis of the Potential...

16
Published 2008
Springer Berlin Heidelberg
Table of Contents: ... with Game-Based Digital Learning -- Game-Based Learning -- Interactive Video Game Platform for Game-Based...

17
Published 2006
Springer Berlin Heidelberg
Table of Contents: ...Invited Talk: Rule Systems and Video Games -- Invited Talk: Façade: Architecture and Authorial...

18
Published 2018
Springer International Publishing
Table of Contents: ... of Enjoyment in Video Games -- An Interactive Cat Toy Interfacing Owner PC Operations -- Improving Quality...

19
Published 2010
Springer Berlin Heidelberg
Table of Contents: ... Educational Computer Games -- Investigating Sociability and Affective Responses of Elderly Users through...

20
Published 2023
Springer Nature Switzerland
Table of Contents: ... -- Learning with Videos and Quiz Attempts: Explorative Insights into Behavior and Patterns of MOOC...