1
by Schumann, Hans-Georg
Published 2017
mitp Verlags
... den Plan von deinen Spielideen umsetzen kannst. Mithilfe der Unreal Engine wirst du Schritt für...

2
by Vromans, Johan
Published 2012
O'Reilly Verlag
Subjects: ...Software engineering / http://id.loc.gov/authorities/subjects/sh87007398...

3
Published 2017
Springer Berlin Heidelberg
Subjects: ...Engineering...

4
by Costales, Bryan
Published 2004
O'Reilly
Subjects: ...Electrical & Computer Engineering / hilcc...

5
by Thomas, Keir
Published 2012
O'Reilly Verlag
Subjects: ...Software engineering / http://id.loc.gov/authorities/subjects/sh87007398...

6
by Schwichtenberg, Holger
Published 2011
Microsoft Press Deutschland
Subjects: ...Engineering & Applied Sciences / hilcc...

7
by Puffer, Roland
Published 2010
Microsoft Press
Subjects: ...Engineering & Applied Sciences / hilcc...

8
by McLean, Ian
Published 2009
Microsoft Press
Subjects: ...Engineering & Applied Sciences / hilcc...

9
by Thomas, Orin
Published 2012
Microsoft Press
Subjects: ...Engineering & Applied Sciences / hilcc...

10
by Kim, Gene
Published 2020
dpunkt
Table of Contents: ... Engineer -- Die fünf Ideale -- Qellenangaben -- Über den Autor...

12
by Souders, Steve
Published 2007
O'Reilly Verlag
..., pragmatic engineering steps that will change the world of web performance." -Eric Lawrence, Developer...

13
by Kelly, James F.
Published 2016
Dpunkt.verlag

14
by Provost, Foster
Published 2017
MITP
Table of Contents: ..., Engineering und datengestÃơtzte Entscheidungsfindung -- 1.5 Datenverarbeitung und Â"Big DataÂ" -- 1.6 Von Big...