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dewey-ones:"000 - Computer science, information & general works"
dewey-ones:"745 - Decorative arts"
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1
Prototyping for
physical
and digital products
by
McElroy, Kathryn
Published 2016
O'Reilly Media
“
... how to prototype for both
physical
and digital products-this O'Reilly report helps beginning...
”
Call Number:
QA76.9.U83
Read Now
2
Engineering mechanics
by
Sharma, D. P.
Published 2010
Dorling Kindersley
Subjects:
“
...mechanics (
physics
) / aat...
”
Call Number:
QA805
Read Now
3
Compact Models for Integrated Circuit Design
by
Saha, Samar K.
Published 2015
CRC Press
Table of Contents:
“
...1. Introduction to compact models -- 2. Review of basic device
physics
-- 3. Metal-oxide...
”
Call Number:
TK7874
Read Now
4
The designing for IoT video collection 2016
Published 2016
O'Reilly Media
“
..."The lines between digital and
physical
products have disappeared. The future of product design...
”
Call Number:
QA76.5915
Read Now
5
SolidWorks : kinematics
by
Perez, Matt
Published 2013
InfiniteSkills
“
... and
physical
dynamics. Finally, Matt will take you through a sketch block motion study and a 3D motion study...
”
Call Number:
T385
Read Now
6
How to design and prototype products that people love
by
Hurff, Scott
Published 2016
O'Reilly Media, Inc.
“
... the prototyping process and how
physical
prototypes can make the most of your team and move you quickly toward a...
”
Read Now
7
How to use WordPress for e-commerce
by
Plumley, George
Published 2012
Infinite Skills
“
... as well as
physical
products, and so much more. By the time you have completed this video tutorial, you...
”
Call Number:
HF5548.32
Read Now
8
Sams Teach Yourself Unity Game Development in 24 Hours, 4th Edition
by
Geig, Mike
Published 2021
Sams
“
... everything from the absolute basics through sophisticated game
physics
, animation, and mobile device...
”
Call Number:
QA76.76.C672
Read Now
9
Power system analysis
by
Ramana, N. V.
Published 2011
Pearson
Table of Contents:
“
... -- 8.2.2 Large Signal Analysis-Transient Stability -- 8.3
Physical
Concept of Torque and Torque Angle...
”
Call Number:
TK1001
Read Now
10
Creating 2D games with Unity : build a complete 2D game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
“
... to build something. In this course, you'll create an entire
physics
-based 2D game starring a gnome who...
”
Call Number:
GV1469.3
Read Now
11
Unity Game Optimization - Third Edition
by
Aversa, Davide
,
Dickinson, Chris
Published 2019
Packt Publishing
“
... the
physics
engine to keep scenes as dynamic as possible Organize, filter, and compress art assets to maximize...
”
Read Now
12
Platform-style video games with Construct
by
Stemkoski, Lee
Published 2019
Apress
“
... game. Specific topics covered include level design, using tilemaps, platform
physics
, character...
”
Call Number:
GV1469.3
Read Now
13
Advanced network engineering : a hands-on guide to advanced principles
by
Hartpence, Bruce
Published 2016
O'Reilly Media
“
... the infrastructure of wired and wireless networks; gain a greater understanding of the
physics
of wireless signals...
”
Call Number:
TK5105.5
Read Now
14
Unity 2020 Virtual Reality Projects - Third Edition
by
Linowes, Jonathan
Published 2020
Packt Publishing
“
... fireball game using game
physics
and particle systems Use various software patterns to design Unity events...
”
Read Now
15
Unity expert gameplay programmer certification courseware
Published 2019
Addison-Wesley Professional
“
... GameObject
physics
, spawning Prefabs, designing level logic and behavior, scripting animation systems...
”
Call Number:
QA76.76.C672
Read Now
16
Build a game in less than an hour with Unity
by
Buttfield-Addison, Paris
Published 2015
O'Reilly Media
“
..., complete with gameplay,
physics
, lighting, and user interface. We'll then turn the floor over to questions...
”
Call Number:
QA76.76.C672
Read Now
17
Learning game development with Unity 3D
by
Wiebe, Robert
Published 2013
InfiniteSkills
“
... how to import assets for the game, apply
physics
to objects in the game, and how to combine assets...
”
Call Number:
GV1469.3
Read Now
18
Mobile game development with Corona SDK
by
Whye, J. A.
Published 2013
InfiniteSkills
“
..., the author takes you through building actual games in order to apply your knowledge - you will make a
physics
...
”
Call Number:
QA76.76.C672
Read Now
19
Simplicity in the Details : Designing Faster Web and Mobile Interactions
by
Golborne, Giles
Published 2014
Peachpit Press
“
... at Institute of
Physics
Publishing in the early 1990s and worked on numerous international websites before...
”
Call Number:
TK5105.888
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