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author_facet:"Winands, Mark H.M."
dewey-ones:"006 - Special computer methods"
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Computer Games : Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th I...
Published 2016
Springer International Publishing
“
..., and the Fourth Workshop on General Intelligence in Game-
Playing
Agents, GIGA 2015, held in conjunction...
”
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2
Computer Games : 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th Internation...
Published 2017
Springer International Publishing
“
..., and the 5th Workshop on General Intelligence in Game-
Playing
Agents, GIGA 2016, held in conjunction...
”
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3
Computer Games : 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2...
Published 2018
Springer International Publishing
Table of Contents:
“
... -- Deep Reinforcement Learning with Hidden Layers on Future States -- Neural Fictitious Self-
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...
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4
Computer Games : Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, Au...
Published 2014
Springer International Publishing
Table of Contents:
“
... -- On the complexity of general game
playing
-- Efficient grounding of game descriptions with tabling -- SHPE: HTN...
”
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5
Computer Games : Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3,...
Published 2014
Springer International Publishing
Table of Contents:
“
....- Cooperative path-finding problems -- General game
playing
...
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006 - Special computer methods
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Springer eBooks 2005-
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Cazenave, Tristan
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Winands, Mark H.M.
Edelkamp, Stefan
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Schiffel, Stephan
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