Search alternatives:
"_ cameras" » "_ camera"

1
by Thorn, Alan
Published 2015
Packt Publishing
Table of Contents: ...: Cameras, Rendering, and Scenes; Camera gizmos; Being seen; Detecting the object visibility; More...

2
by Thorn, Alan
Published 2016
Focal Press
Table of Contents: .... Animation and time -- 5. Persistence and accessibility -- 6. Cameras, rendering, and lighting -- 7. Coding...

3
by Thorn, Alan
Published 2013
Apress
... with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work...

4
by Thorn, Alan
Published 2013
Apress, Distributed to the Book trade worldwide by Springer
... with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work...

5
by Thorn, Alan
Published 2020
Apress
Table of Contents: ...Chapter 6: Coding a First-Person Controller in C# -- Getting Started -- Creating a Camera Scene...

6
by Thorn, Alan
Published 2016
Packt Publishing
Table of Contents: ... 3.1; Configuring the game camera; Bounds locking; Code Sample 3.2; Health; Code Sample 3.3; Death...

7
by Thorn, Alan
Published 2018
Packt Publishing
Table of Contents: ... -- Creating a player object -- Player input -- Code Sample 3.1 -- Configuring the game camera -- Bounds...