Search alternatives:
games » names

1
by Thorn, Alan
Published 2015
Packt Publishing
Subjects: ...Video games / Development...

2
by Thorn, Alan
Published 2014
Focal Press
Table of Contents: ... and game objects -- ch. 4. Terrain and audio -- ch. 5. Lighting and lightmapping -- ch. 6. Particle systems...

3
by Thorn, Alan
Published 2013
Apress, Distributed to the Book trade worldwide by Springer
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

4
by Thorn, Alan
Published 2014
Apress, Distributed to the Book trade worldwide by Springer
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

5
by Thorn, Alan
Published 2016
Focal Press
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

6
by Thorn, Alan
Published 2020
Apress
Table of Contents: ... Nodes -- Reading Player Input -- Summary -- Chapter 4: Making a 2D Game -- Configuring a 2D Project...

7
by Thorn, Alan
Published 2018
Packt Publishing
Table of Contents: ... -- Chapter 10: Completing the VR Game -- Object Pool and Spawning -- Code Sample 10.1 -- Code Sample 10.2...