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1
Communicating with Virtual Worlds
Published 1993
Springer Japan
Table of Contents:
“
...Reconstruction of an Object
Shape
from Multiple Incomplete Range Data Sets Using Convex Hulls --
A
...
”
Read Now
2
Computer Animation ’91
Published 1991
Springer Japan
Table of Contents:
“
... Animation -- Facial Animation by Spatial Mapping --
A
Transformation Method for Modeling and Animation...
”
Read Now
3
Computer Animation and Simulation ’97 : Proceedings of the Eurographics Workshop in Budapest, Hungary, September 2–3, 1997
Published 1997
Springer Vienna
Table of Contents:
“
...1. Human Motion Capture -- The Process of Motion Capture: Dealing with the Data --
A
New Interface...
”
Read Now
4
Deformable Avatars : IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, 2000 Lausanne, Switzerland...
Published 2001
Springer US
Table of Contents:
“
...1. Animated Heads: From 3D Motion Fields to Action Descriptions -- 2.
A
Muscle-based 3D Parametric...
”
Read Now
5
Synthetic Actors : in Computer-Generated 3D Films
by
Magnenat Thalmann, Nadia
,
Thalmann, Daniel
Published 1990
Springer Berlin Heidelberg
Table of Contents:
“
...1. How to Make
a
Film with Synthetic Actors -- 1.1 Computer Animation and Synthetic Actors -- 1.2...
”
Read Now
6
Advances in Computer Graphics : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings
Published 2021
Springer International Publishing
Table of Contents:
“
... of animations in the perception of
a
simulated crowd -- Computer Vision -- Virtual haptic system for
shape
...
”
Read Now
7
State-of-the-art in Computer Animation : Proceedings of Computer Animation ’89
Published 1989
Springer Japan
Table of Contents:
“
... for Computer Animated Human Figures -- Animation Design:
A
Database-Oriented Animation Design Method with
a
...
”
Read Now
8
Creating and Animating the Virtual World
Published 1992
Springer Japan
Table of Contents:
“
... --
A
New Method for Approximative Interactive Dynamics -- II: Human animation -- Extraction of 3D...
”
Read Now
9
New Trends in Computer Graphics : Proceedings of CG International ’88
Published 1988
Springer Berlin Heidelberg
Table of Contents:
“
...Antialiasing for Ray Tracing Using CSG Modeling -- Image Warping Among Arbitrary Planar
Shapes
--
A
...
”
Read Now
10
Advances in Computer Graphics : 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings
Published 2020
Springer International Publishing
Table of Contents:
“
... Decomposition Using Model-Dependent Mesh Clustering --
A
New Volume-based Convexity Measure for 3D
Shapes
...
”
Read Now
11
Computer Animation : Theory and Practice
by
Magnenat-Thalmann, Nadia
,
Thalmann, Daniel
Published 1990
Springer Japan
Table of Contents:
“
...-dimensional
Shape
Interpolation -- 7.5
A
Case Study: The Multiple Track Animator System -- 7.6 Parametric...
”
Read Now
12
Modelling and Motion Capture Techniques for Virtual Environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings
Published 1998
Springer Berlin Heidelberg
Table of Contents:
“
...Human Motion Analysis -- Motion Analysis in Clinical Practice Using Ambulatory Accelerometry --
A
...
”
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Author: Thalmann, Daniel
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Classification
006 - Special computer methods
9
005 - Computer programming, programs & data
2
003 - Systems
1
Language
English
12
Collection
Springer Book Archives -2004
10
Springer eBooks 2005-
2
Author
Thalmann, Daniel
Magnenat-Thalmann, Nadia
8
Magnenat Thalmann, Nadia
3
Interrante, Victoria
1
Panne, Michiel, van de
1
Papagiannakis, George
1
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1
Wu, Enhua
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