1
Published 2001
Springer Vienna
Table of Contents: ... Wisp Model for Simulating Interactions inside Long Hair -- 6. High Level Motion Planning -- Efficient...

2
Published 1991
Springer Japan
Table of Contents: ... of Animation -- Planning Human Movement Through Computer Animation -- III: Systems and Languages for Motion...

3
Published 1998
Springer Berlin Heidelberg
Table of Contents: ... Navigation for Animated Characters Using Real-Time Path Planning and Control -- Real-Time Requirements...

4
by Magnenat Thalmann, Nadia, Thalmann, Daniel
Published 1990
Springer Berlin Heidelberg
Table of Contents: ... The Film Rendez-vous à Montréal -- 2. Three-Dimensional Construction of Synthetic Actors -- 2.1 Planning...

5
Published 1985
Springer Japan
Table of Contents: ... Sublanguage -- Computer Animation in Distance Teaching -- 5 User Interface -- The Interactive Planning Work...

6
by Magnenat-Thalmann, Nadia, Thalmann, Daniel
Published 1987
Springer Japan
... which play an important role in the design of an image: geometric models, image and viewing...

7
by Magnenat-Thalmann, Nadia, Thalmann, Daniel
Published 1990
Springer Japan
Table of Contents: ... of the Environment -- 12.5Fourth Step: Task Planning -- 12.6 Fifth Step: Behavioral Animation -- 13. Case Studies...

8
Published 1993
Springer Japan
...), and in Japan (1992). Future CG International conferences are planned in Australia (1994), and in the United...

9
by Thalmann, Daniel, Musse, Soraia Raupp
Published 2013
Springer London
... virtual and real crowds Path planning and navigation Visual attention models Geometric and populated...

10
by Thalmann, Daniel, Musse, Soraia Raupp
Published 2007
Springer London
... planning, trajectories and so forth. Depending on the application of crowds, other requirements...