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1
by Sung, Kelvin
Published 2022
Apress
Table of Contents: ... and World Coordinate -- Chapter 4: Common Components of a Game Engine -- Chapter 5: Working with Texture...

2
by Sung, Kelvin, Smith, Gregory
Published 2023
Apress L. P.
Subjects: ...Video games / Programming / Mathematics...

3
by Sung, Kelvin, Smith, Gregory
Published 2019
Apress, Distributed to the book trade worldwide by Springer Science+Business Media New York
Subjects: ...Video games / Mathematics...

4 Table of Contents: ...1. Introduction to 2D Game Physics Engine Development -- 2. Implementing the 2D Physics Engine Core...

5
by Sung, Kelvin, Smith, Gregory
Published 2019
Apress
Subjects: ...Computer games / Programming...

6
by Sung, Kelvin, Smith, Gregory
Published 2023
Apress
Subjects: ...Computer games / Programming...