1
by Manning, Jon, Buttfield-Addison, Paris, Nugent, Tim
Published 2017
O'Reilly
Subjects: ...Computer games / Design / fast / (OCoLC)fst00872112...

2
by Butterfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2019
O'Reilly Media
Subjects: ...Computer games / Design / fast...

3
by Buttfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Subjects: ...Video games / Design / fast / (OCoLC)fst01166425...

4
by Manning, Jon, Nugent, Tim, Fenwick, Paul, Allan, Alasdair
Published 2016
O'Reilly Media
Table of Contents: ...Designing for FlightAerodynamic Forces; Building a Plane; Designing Good Planes; Optimizing...

5
by Buttfield-Addison, Paris, Manning, Jon, Buttfield-Addison, Mars, Nugent, Tim
Published 2022
O'Reilly Media, Inc.
..., you'll learn how to: Design an approach for solving ML and AI problems using simulations Use a game...

6
by Manning, Jon, Buttfield-Addison, Paris, Nugent, Tim
Published 2016
O'Reilly
Table of Contents: ... App -- Setting Up the iOS Notes App -- Designing the iOS Notes App -- Creating the iOS Project...

7
by Nugent, Tim
Published 2016
O'Reilly
..., consoles, mobile devices, and websites. This course shows you the basics of using Unity and is designed...

8
by Buttfield-Addison, Paris, Manning, Jon, Nugent, Tim
Published 2016
O'Reilly Media
... program designed for one of Apple's Swift Playgrounds. Get a high-level view of Swift 3's changes and new...

9
by Nugent, Tim, Manning, Jonathon, Buttfield-Addison, Paris
Published 2016
O'Reilly Media, Inc.

10
by Manning, Jon, Buttfield-Addison, Paris, Nugent, Tim
Published 2017
O'Reilly
... to use common design patterns for Swift, how to structure an application for Apple's platforms, and how...