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Unreal Engine 4 AI programming essentials : create responsive and intelligent game AI using Blueprints in Unreal Engine 4
by
Newton, Peter L.
,
Feng, Jie
Published 2016
Packt Publishing
Table of Contents:
“
...; Navigation Modifiers; Back in the editor; The Nav
Area
class
; The navigation cost; Summary; Chapter 5: Giving...
”
Call Number:
QA76.76.C672
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745 - Decorative arts
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Newton, Peter L.
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