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1
IOS Swift game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2015
O'Reilly
Subjects:
“
...GAMES / Video &
Electronic
/ bisacsh...
”
Call Number:
QA76.76.C672
Read Now
2
Creating narrative games with Unity : build a complete narrative game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
3
Creating 2D games with Unity : build a complete 2D game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast / (OCoLC)fst01795070...
”
Call Number:
GV1469.3
Read Now
4
Creating first-person shooter games with Unity : build a first person shooter game from beginning to end using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
5
Head First Swift
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2021
O'Reilly Media, Inc.
Subjects:
“
...Programming languages (
Electronic
computers) / fast...
”
Call Number:
QA76.73.S95
Read Now
6
Build a game in less than an hour with Unity
by
Buttfield-Addison, Paris
Published 2015
O'Reilly Media
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
7
Unity game development cookbook : essentials for every game
by
Butterfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2019
O'Reilly Media
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
8
IOS game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2014
O'Reilly & Associates
Subjects:
“
...iOS (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
9
Unity : tworzenie gier mobilnych
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2018
Wydawnictwo Helion
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
10
IOS Swift game development cookbook : simple solutions for game development problems
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2018
O'Reilly Media
Subjects:
“
...iOS (
Electronic
resource) / fast...
”
Call Number:
QA76.76. C672
Read Now
11
Creating 3D VR games with Unity : understanding how to build a 3D virtual reality game for the Google VR platform
by
Manning, Jon
Published 2016
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
TK5105.8885.W66
Read Now
12
Developing 3D games with Unity : build a complete 3D game with the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
13
Mobile game development with Unity : build once, deploy anywhere
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2017
O'Reilly Media
Subjects:
“
...Unity (
Electronic
resource) / fast...
”
Call Number:
QA76.76.C672
Read Now
14
Unity Development Cookbook : real-time solutions from game development to AI
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Subjects:
“
...Unity (
Electronic
resource) / fast / (OCoLC)fst01795070...
”
Call Number:
QA76.76.C672
Read Now
15
Five Swift essentials
by
Manning, Jon
Published 2015
O'Reilly Media
Subjects:
“
...iOS (
Electronic
resource) / Programming...
”
Call Number:
QA76.774.I67
Read Now
16
Constraints on iOS : why, how, and when to use it
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Subjects:
“
...iOS (
Electronic
resource) / fast / (OCoLC)fst01784820...
”
Call Number:
QA76.774.I67
Read Now
17
Learning Swift
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2016
O'Reilly
Subjects:
“
...iOS (
Electronic
resource) / fast...
”
Call Number:
QA76.73.S95
Read Now
18
Learning Swift : building apps for macOS, iOS, and beyond
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2018
O'Reilly Media
Subjects:
“
...iOS (
Electronic
resource) / fast...
”
Call Number:
QA76.73.S95
Read Now
19
The basics of designing 3D art with Blender and Unity
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Subjects:
“
...Unity (
Electronic
resource) / fast / (OCoLC)fst01795070...
”
Call Number:
T385
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Author: Manning, Jon
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Classification
000 - Computer science, information & general works
10
745 - Decorative arts
7
794 - Indoor games of skill
6
005 - Computer programming, programs & data
3
Language
English
18
Polish
1
Collection
O'Reilly
19
Author
Manning, Jon
Buttfield-Addison, Paris
13
Nugent, Tim
6
Butterfield-Addison, Paris
1
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