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1
Designing games that people want to play : understanding the meaning of fun in gameplay and using this in your game design
by
Manning, Jon
Published 2017
O'Reilly
Call Number:
GV1469.3
Read Now
2
Getting Started with Swift on the iPad
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2017
O'Reilly Media, Inc.
Read Now
3
Five Swift essentials
by
Manning, Jon
Published 2015
O'Reilly Media
Call Number:
QA76.774.I67
Read Now
4
Unity game development cookbook : essentials for every game
by
Butterfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2019
O'Reilly Media
Call Number:
QA76.76.C672
Read Now
5
Head First Swift
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2021
O'Reilly Media, Inc.
Call Number:
QA76.73.S95
Read Now
6
Unity Development Cookbook : real-time solutions from game development to AI
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2023
O'Reilly Media, Incorporated
Call Number:
QA76.76.C672
Read Now
7
IOS game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2014
O'Reilly & Associates
Call Number:
QA76.76.C672
Read Now
8
Swift development for the Apple Watch
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2016
O'Reilly Media
Call Number:
QA76.592
Read Now
9
Creating better game assets in Blender : get more out of Blender from modifiers to textures
by
Manning, Jon
Published 2017
O'Reilly
Call Number:
T385
Read Now
10
Build a game in less than an hour with Unity
by
Buttfield-Addison, Paris
Published 2015
O'Reilly Media
Call Number:
QA76.76.C672
Read Now
11
Creating 2D games with Unity : build a complete 2D game from start to finish using the Unity game engine
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
GV1469.3
Read Now
12
Creating 3D VR games with Unity : understanding how to build a 3D virtual reality game for the Google VR platform
by
Manning, Jon
Published 2016
O'Reilly
Call Number:
TK5105.8885.W66
Read Now
13
What's new in Swift 3
by
Buttfield-Addison, Paris
,
Manning, Jon
,
Nugent, Tim
Published 2016
O'Reilly Media
Call Number:
QA76.73.S95
Read Now
14
Practical artificial intelligence with Swift : from fundamental theory to development of AI-driven apps
by
Geldard, Mars
,
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2019
O'Reilly Media
Call Number:
Q335
Read Now
15
The basics of designing 3D art with Blender and Unity
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Call Number:
T385
Read Now
16
IOS Swift game development cookbook
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2015
O'Reilly
Call Number:
QA76.76.C672
Read Now
17
IOS Swift game development cookbook : simple solutions for game development problems
by
Manning, Jon
,
Buttfield-Addison, Paris
Published 2018
O'Reilly Media
Call Number:
QA76.76. C672
Read Now
18
Learning Swift
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2016
O'Reilly
Call Number:
QA76.73.S95
Read Now
19
Learning Swift : building apps for macOS, iOS, and beyond
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2017
O'Reilly
Call Number:
QA76.73.S95
Read Now
20
Learning Swift : building apps for macOS, iOS, and beyond
by
Manning, Jon
,
Buttfield-Addison, Paris
,
Nugent, Tim
Published 2018
O'Reilly Media
Call Number:
QA76.73.S95
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000 - Computer science, information & general works
12
745 - Decorative arts
9
794 - Indoor games of skill
7
005 - Computer programming, programs & data
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006 - Special computer methods
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Language
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O'Reilly
28
Author
Manning, Jon
Buttfield-Addison, Paris
19
Nugent, Tim
12
Allan, Alasdair
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