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1
Computer
Animation
: Theory and Practice
by
Magnenat-Thalmann, Nadia
,
Thalmann, Daniel
Published 1990
Springer Japan
Table of Contents:
“
...7.7 The Use of Splines in Keyframe
Animation
-- 7.8 Principles of Algorithmic
Animation
-- 7.9...
”
Read Now
2
Computer
Animation
: Theory and Practice
by
Magnenat-Thalmann, Nadia
,
Thalmann, Daniel
Published 1985
Springer Japan
Table of Contents:
“
...
Animation
-- 5.2 The Input of Drawings -- 5.3 In-between Calculations -- 5.4 The Laws of
Animation
-- 5.5...
”
Read Now
3
Computer
Animation
’91
Published 1991
Springer Japan
Table of Contents:
“
...I: Facial
Animation
-- Control Parameterization for Facial
Animation
-- Linguistic Issues in Facial...
”
Read Now
4
Computer
Animation
’90
Published 1990
Springer Japan
Table of Contents:
“
...I: Scientific Visualization and
Animation
--
Animation
of the Development of Multicellular...
”
Read Now
5
Computer
Animation
and Simulation ’99 : Proceedings of the Eurographics Workshop in Milano, Italy, September 7–8, 1999
Published 1999
Springer Vienna
Table of Contents:
“
... Human Motion Data with Dynamic Simulation -- Guiding and Interacting with Virtual Crowds --
Animation
...
”
Read Now
6
Computer
Animation
and Simulation 2001 : Proceedings of the Eurographics Workshop in Manchester, UK, September 2–3, 2001
Published 2001
Springer Vienna
Table of Contents:
“
... for Character
Animation
-- Implementation of a 3D Virtual Drummer -- 2. Deformations for
Animation
--
Animating
...
”
Read Now
7
State-of-the-art in Computer
Animation
: Proceedings of Computer Animation ’89
Published 1989
Springer Japan
Table of Contents:
“
...I: Tutorials and Surveys -- Motion Control: From Keyframe to Task-Level
Animation
-- Artificial...
”
Read Now
8
Computer-Generated Images : The State of the Art Proceedings of Graphics Interface ’85
Published 1985
Springer Japan
Table of Contents:
“
...ANIMENGINE: An Engineering
Animation
System -- Dynamics for
Animation
of Characters with Deformable...
”
Read Now
9
Deformable Avatars : IFIP TC5/WG5.10 DEFORM’2000 Workshop November 29–30, 2000 Geneva, Switzerland and AVATARS’2000 Workshop November 30–December 1, 2000 Lausanne, Switzerland...
Published 2001
Springer US
Table of Contents:
“
...1.
Animated
Heads: From 3D Motion Fields to Action Descriptions -- 2. A Muscle-based 3D Parametric...
”
Read Now
10
Context Aware Human-Robot and Human-Agent Interaction
Published 2016
Springer International Publishing
Table of Contents:
“
... Localization and Tracking -- Modelling Conversation -- Part II Facial and Body Modelling
Animation
...
”
Read Now
11
Modeling and Simulating Bodies and Garments
Published 2010
Springer London
Table of Contents:
“
... and
Animating
Patterns and Clothes -- Virtual Prototyping and Collaboration in the Clothing Industry...
”
Read Now
12
Modelling and Motion Capture Techniques for Virtual Environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998, Proceedings
Published 1998
Springer Berlin Heidelberg
Table of Contents:
“
... Navigation for
Animated
Characters Using Real-Time Path Planning and Control -- Real-Time Requirements...
”
Read Now
13
New Trends in Computer Graphics : Proceedings of CG International ’88
Published 1988
Springer Berlin Heidelberg
Table of Contents:
“
...1 Computer
Animation
-- Locating Sampling Points for Cubic Splines -- Design and Implementation...
”
Read Now
14
Advances in Computer Graphics : 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part I
Published 2024
Springer Nature Switzerland
Table of Contents:
“
...; Image Attention and Perception -- Reconstruction; Rendering and
Animation
-- Synthesis and Generation...
”
Read Now
15
Advances in Computer Graphics : 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part III
Published 2024
Springer Nature Switzerland
Table of Contents:
“
...; Image Attention and Perception -- Reconstruction; Rendering and
Animation
-- Synthesis and Generation...
”
Read Now
16
Advances in Computer Graphics : 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28 – September 1, 2023, Proceedings, Part IV
Published 2024
Springer Nature Switzerland
Table of Contents:
“
...; Image Attention and Perception -- Reconstruction; Rendering and
Animation
-- Synthesis and Generation...
”
Read Now
17
Advances in Computer Graphics : 40th Computer Graphics International Conference, CGI 2023, Shanghai, China, August 28–September 1, 2023, Proceedings, Part II
Published 2024
Springer Nature Switzerland
Table of Contents:
“
...; Image Attention and Perception -- Reconstruction; Rendering and
Animation
-- Synthesis and Generation...
”
Read Now
18
Recent Advances in the 3D Physiological Human
Published 2009
Springer London
Table of Contents:
“
...
Animation
with Dynamic Constraints -- Physically Based Simulation -- Virtual Pulmonary Valve Replacement...
”
Read Now
19
Advances in Computer Graphics : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6–10, 2021, Proceedings
Published 2021
Springer International Publishing
Table of Contents:
“
...Computer
Animation
-- Temporal Parameter-free Deep Skinning of
Animated
Meshes -- The impact...
”
Read Now
20
Mixed Reality and Gamification for Cultural Heritage
Published 2017
Springer International Publishing
Table of Contents:
“
... for Knowledge -- Gamified AR/VR character rendering and
animation
enabling technologies -- Experiencing...
”
1
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Author: Magnenat-Thalmann, Nadia
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006 - Special computer methods
14
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003 - Systems
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004 - Data processing & computer science
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23
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Springer Book Archives -2004
12
Springer eBooks 2005-
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Author
Magnenat-Thalmann, Nadia
Thalmann, Daniel
15
Kim, Jinman
5
Bi, Lei
4
Sheng, Bin
4
Papagiannakis, George
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