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author_facet:"Göbel, Stefan"
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1
E-
Learning
and
Games
for Training, Education, Health and Sports...
Published 2012
Springer Berlin Heidelberg
Table of Contents:
“
...Perceptual and Computational Time Models in
Game
Design for Time Orientation in
Learning
...
”
Read Now
2
Serious
Games
: Joint International Conference, JCSG 2022, Weimar, Germany, September 22–23, 2022, Proceedings
Published 2022
Springer International Publishing
Table of Contents:
“
...
Learning
Psychology -- Flow and Self-Efficacy in a Serious
Game
for STEM Education --
Gaming
...
”
Read Now
3
Serious
Games
: First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings
Published 2015
Springer International Publishing
Table of Contents:
“
... and
Learning
--
Games
for Health Participatory
Game
Design for the INTERACCT Serious
Game
for Health -- Design...
”
Read Now
4
Serious
Games
: Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19–20, 2020, Proceedings
Published 2020
Springer International Publishing
Table of Contents:
“
...Virtual and Augmented Realities -- Serious Play --
Games
for
Learning
--
Game
Design and Study...
”
Read Now
5
Serious
Games
: 4th Joint International Conference, JCSG 2018, Darmstadt, Germany, November 7-8, 2018, Proceedings
Published 2018
Springer International Publishing
Table of Contents:
“
...Does Motivation Enhance Knowledge Acquisition in Digital
Game
-Based and Multimedia
Learning
? A...
”
Read Now
6
Serious
Games
: Foundations, Concepts and Practice
Published 2016
Springer International Publishing
Table of Contents:
“
...1 Introduction -- 2 Contributing Disciplines -- 3 Design of Serious
Games
-- 4 Authoring Processes...
”
Read Now
7
Serious
Games
: Third Joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings
Published 2017
Springer International Publishing
“
...This book constitutes the proceedings of the Third Joint International Conference on Serious
Games
...
”
Read Now
8
Entertainment Computing and Serious
Games
: International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers
Published 2016
Springer International Publishing
Table of Contents:
“
... for Serious
Games
--
Games
for
Learning
--
Games
for Health -- Serious
Games
Evaluation: Process, Models...
”
Read Now
9
Games
for Training, Education, Health and Sports...
Published 2014
Springer International Publishing
Table of Contents:
“
..., and internet
learning
and education applications --
Game
, reuse and evaluation --
Game
settings -- Types...
”
Read Now
10
Technologies for Interactive Digital Storytelling and Entertainment : Second International Conference, TIDSE 2004, Darmstadt, Germany, June 24-26, 2004, Proceedings
Published 2004
Springer Berlin Heidelberg
Table of Contents:
“
... -- Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative -- Transferring
Game
...
”
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Author: Göbel, Stefan
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Classification
004 - Data processing & computer science
8
005 - Computer programming, programs & data
4
006 - Special computer methods
1
Language
English
10
Collection
Springer eBooks 2005-
9
Springer Book Archives -2004
1
Author
Göbel, Stefan
Ma, Minhua
4
Wiemeyer, Josef
3
Baalsrud Hauge, Jannicke
2
Dörner, Ralf
2
Alcañiz, Mariano
1
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Effelsberg, Wolfgang
1
Fletcher, Bobbie
1
Fradinho Oliveira, Manuel
1
Garcia-Agundez, Augusto
1
Hoffmann, Anja
1
Iurgel, Ido
1
Kickmeier-Rust, Michael
1
Masuch, Maic
1
Mueller, Wolfgang
1
Müller, Philipp
1
Oliveira, Manuel Fradinho
1
Spangenberger, Pia
1
Spierling, Ulrike
1
Söbke, Heinrich
1
Tregel, Thomas
1
Urban, Bodo
1
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