1
by Dickinson, Chris
Published 2017
Packt Publishing
... the most of the Physics engine Organize, filter,...

2
by Aversa, Davide, Dickinson, Chris
Published 2019
Packt Publishing
... the physics engine to keep scenes as dynamic as possible Organize, filter, and compress art assets to maximize...

3
by Dickinson, Chris
Published 2015
Packt Publishing
... Scripting, Asset Management, Physics, Graphics Features, and Shaders A practical guide to exploring Unity...