Toggle navigation
Campus Access
About MPG.eBooks
Skip to content
Search Tips
Home
>
Search: "video gaming"
Language
English
Deutsch
Español
Français
Italiano
日本語
Nederlands
Português
Português (Brasil)
中文(简体)
中文(繁體)
Türkçe
עברית
Gaeilge
Cymraeg
Ελληνικά
Català
Euskara
Русский
Čeština
Suomi
Svenska
polski
Dansk
slovenščina
اللغة العربية
বাংলা
Galego
Tiếng Việt
Hrvatski
हिंदी
All Fields
Title
Person
Topic
ISBN/ISSN
Year
Collection
Advanced
Retain my current filters
author_facet:"Cagnoni, Stefano"
Search alternatives
:
"video gaming" »
"video reading"
,
"video games"
,
"video coding"
Showing
1
-
2
of
2
Search:
'"video gaming"'
,
query time: 0.53s
Book List
0
Sort:
Relevance
Year Descending
Year Ascending
Author
Title
Read Now
1
Applications of Evolutionary Computation : EvoApplications 2010: EvoCOMPLEX, EvoGAMES, EvoIASP, EvoINTELLIGENCE, EvoNUM, and EvoSTOC, Istanbul, Turkey, April 7-9, 2010, Proceedings...
Published 2010
Springer Berlin Heidelberg
Table of Contents:
“
... Generic Framework for Automated
Video
Game
Level Creation -- Search-Based Procedural Content Generation...
”
Read Now
2
Applications of Evolutionary Computing : EvoWorkshops 2008: EvoCOMNET, EvoFIN, EvoHOT, EvoIASP, EvoMUSART, EvoNUM, EvoSTOC, and EvoTransLog
Published 2008
Springer Berlin Heidelberg
Table of Contents:
“
...Modelling
Video
Games
’ Landscapes by Means of Genetic Terrain Programming - A New Approach...
”
Back
Narrow Search
Remove Filters
Clear Filter
Author: Cagnoni, Stefano
Year of Publication
From:
To:
Classification
006 - Special computer methods
2
Language
English
2
Collection
Springer eBooks 2005-
2
Author
Cagnoni, Stefano
Brabazon, Anthony
1
Cotta, Carlos
1
Di Caro, Gianni A.
1
Di Chio, Cecilia
1
Ebner, Marc
1
more ...
Giacobini, Mario
1
see all ...
less ...
Search Tools
Get RSS Feed
Share Search
https://ebooks.mpdl.mpg.de/ebooks/Search/Results?filter%5B%5D=author_facet%3A%22Cagnoni%2C+Stefano%22&lookfor=%22video+gaming%22&type=AllFields
Send by Email
×
Loading...