Engineering for Human-Computer Interaction 8th IFIP International Conference, EHCI 2001, Toronto, Canada, May 11-13, 2001. Revised Papers

The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (1...

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Bibliographic Details
Other Authors: Little, Murray R. (Editor), Nigay, Laurence (Editor)
Format: eBook
Language:English
Published: Berlin, Heidelberg Springer Berlin Heidelberg 2001, 2001
Edition:1st ed. 2001
Series:Lecture Notes in Computer Science
Subjects:
Online Access:
Collection: Springer Book Archives -2004 - Collection details see MPG.ReNa
Table of Contents:
  • Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration
  • An Organizational Learning Method for Applying Usability Guidelines and Patterns
  • User Interface Plasticity
  • Pervasive Application Development and the WYSIWYG Pitfall
  • A Unifying Reference Framework for the Development of Plastic User Interfaces
  • 3D User Interfaces
  • Building User-Controlled 3D Models and Animations for Inherently-3D Construction Tasks: Which Tool, Which Representation?
  • Unconstrained vs. Constrained 3D Scene Manipulation
  • Input and Output Devices
  • Toward Natural Gesture/Speech Control of a Large Display
  • An Evaluation of Two Input Devices for Remote Pointing
  • Does Multi-modal Feedback Help in Everyday Computing Tasks?
  • Mobile Interaction
  • Information Sharing with Handheld Appliances
  • Dynamic Links for Mobile Connected Context-Sensitive Systems
  • Mobile Collaborative Augmented Reality: The Augmented Stroll
  • Context Sensitive Interaction
  • Keynote Speakers
  • Aura: Distraction-Free Ubiquitous Computing
  • Supporting Casual Interaction Between Intimate Collaborators
  • Turning the Art of Interface Design into Engineering
  • Software Engineering Methods
  • Towards a UML for Interactive Systems
  • An Interdisciplinary Approach for Successfully Integrating Human-Centered Design Methods into Development Processes Practiced by Industrial Software Development Organizations
  • From Usage Scenarios to Widget Classes
  • Evaluating Software Architectures for Usability
  • Formal Methods
  • Interactive System Safety and Usability Enforced with the Development Process
  • Detecting Multiple Classes of User Errors
  • Toolkits
  • Exploring New Uses of Video with VideoSpace
  • Prototyping Pre-implementation Designs of Virtual Environment Behaviour
  • QTk - A Mixed Declarative/Procedural Approach for Designing Executable User Interfaces
  • User Interface Evaluation
  • Consistency in Augmented Reality Systems
  • Modelling and Using Sensed Context Information in the Design of Interactive Applications
  • Delivering Adaptive Web Content Based on Client Computing Resources
  • How Cultural Needs Affect User Interface Design?