E-Learning and Games 11th International Conference, Edutainment 2017, Bournemouth, UK, June 26–28, 2017, Revised Selected Papers

This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in t...

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Main Author: Tian, Feng
Corporate Author: SpringerLink (Online service)
Other Authors: Gatzidis, Christos, El Rhalibi, Abdennour, Tang, Wen
Format: Electronic
Language: English
Published: Cham Springer International Publishing 2017, 2017
Series: Lecture Notes in Computer Science
Subjects:
Online Access: http://dx.doi.org/10.1007/978-3-319-65849-0?nosfx=y
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
Summary: This book constitutes the refereed proceedings of the 11th International Conference on E-Learning and Games, Edutainment 2017, held in Bournemouth, United Kingdom, in June 2017. The 19 fulland 17 short papers presented were carefully reviewed and selected from 47 submissions. They are organized in the following topical sections: Virtual reality and augmented reality in edutainment; gamification for serious game and training; graphics, imaging and applications; E-learning and game
Physical Description: XIV, 308 p. 180 illus online resource
ISBN: 9783319658490