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video game » video games

1
by Garay, Paul
Published 2010
Peachpit Press
..., gaming device, iPod, digital camera, and GPS. With thousands of applications available through the iTunes...

2
by Rodas de Paz, Alejandro, Howse, Joseph
Published 2015
Packt Publishing
Table of Contents: ... framework; Adding physics; Renderable components; The Camera component; The InputManager module; The Game...

3
by Phillips, Lance
Published 2023
Packt Publishing
Subjects: ...Digital video / Editing / Data processing...

4
by Cameron, Scott H.
Published 2024
Packt Publishing Ltd.
Table of Contents: ... Game -- Technical requirements -- Decorating the 3D environment -- Updating and replacing Prefabs...

5
by Strauven, Wanda
Published 2006
Amsterdam University Press
Table of Contents: ...Lumiére, the Train and the Avant-Garde / Christa Blümlinger -- Programming Attractions: Avant-Garde...

6
by Coutinho, Christopher
Published 2022
Apress
Table of Contents: ... Left and Hand Proto Right Game Objects -- The Grab Mechanism with Oculus-Provided Hands -- Setting Up...

7
by Bryan, Wes
Published 2023
Packt Publishing
Subjects: ...Vidéo en continu...

8
by Lowrie, Daniel
Published 2023
Packt Publishing
Subjects: ...Vidéo en continu...

9
by Derakhshani, Randi
Published 2011
Wiley Pub.
Table of Contents: ... the Bouncing Ball -- Cameras -- Creating a Camera -- Using Cameras -- Talk Is Cheap! -- Animating a Camera...

10
Published 2013
Springer London
Table of Contents: ... Modeling on the GPU using the Random Ball Cover -- A Brute Force Approach to Depth Camera Odometry -- Part...

11
Published 2021
Springer International Publishing
Table of Contents: ... in Local Governments -- Orpheus: A Voice-Controlled Game to Train Pitch Matching -- Influence of a Video...

12
Published 2017
Springer International Publishing
Table of Contents: ... Camera Velocity in 3D Racing Games by Changing Camera Attributes -- Assessment of Stand-Alone Displays...

13
by Friedmann, Anthony
Published 2006
Focal Press
... and training videos, documentaries, ads, PSAs, TV series, and other types of visual narrative. A new chapter...

14
by Soper, Mark Edward
Published 2014
Que

15
Published 2017
Springer International Publishing
Table of Contents: ... Training Using Egocentric Images -- Implicit vs Explicit Human Feedback for Interactive Video Object...

16
Published 2013
Springer Berlin Heidelberg
Table of Contents: ... Estimation of Human Body from Video with Dynamic Camera Work -- Motion History of Skeletal Volumes...

17
Published 2017
Springer International Publishing
Table of Contents: ... Video Games...

18
by Dennison, Justin
Published 2024
Packt Publishing
... game and a deeper understanding of how to apply programming concepts in real-world projects. What you...

19
by Watkiss, Stewart
Published 2020
Apress
Table of Contents: ... Sensors and LCD Displays -- Chapter 6 -- Adding Control in Python and Linux -- Chapter 7 -- Creating Video...

20
Published 2021
Springer International Publishing
Table of Contents: ... Conditions -- Robust Camera Motion Estimation for Point-of-View Video Stabilization -- Rendering Tree Roots...