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1 Table of Contents: ... -- Chapter 6: A Stitch in Time Saves Nine -- Chapter 7: Git Good -- Chapter 8: Get Smart! -- Chapter 9: Game...

2
Published 2022
Palgrave Macmillan
Table of Contents: ...: An Introduction to Video Games and Comedy.-2. Comedy and the Dual Position of the Player.-3. Press X to Punch(line...

3
by Hiwiller, Zack
Published 2020
Peachpit Press
Subjects: ...Video games / Design / fast...

4
by Fisher, Carla
Published 2015
Focal Press
Table of Contents: ...pt. 1. Game design in a nutshell -- pt. 2. Understanding kids -- pt. 3. Game design guidelines...

5
by Cossu, Sebastiano M.
Published 2019
Apress L.P.
Table of Contents: ...; Enemies; Game modes; Level 1; Similar games and influences; Target audience; From GDD to the game; Assets...

6
by Luton, Will
Published 2013
New Riders
Subjects: ...Video games / Marketing...

7
Published 2023
Routledge
Table of Contents: ... and Video Games / Reinke Schwinning ; The Pseudo-1930s World of Cuphead / Lisa Scoggin -- Part II. Gender...

8
by Clark, Oscar
Published 2014
Focal Press
Table of Contents: ...1. Introduction -- 2. What is a game? -- 3. The anatomy of play -- 4. Player lifecycle -- 5...

9
by Carless, Simon
Published 2004
O'Reilly
Table of Contents: ...Playing classic games -- Playing portably -- Playing well with others -- Playing with hardware...

10
by Alvarez Igarzábal, Federico
Published 2019
Transcript
...Video games are temporal artifacts: They change with time as players interact with them...

11
by McCurdy, Jeremy
Published 2015
Packt Publishing
Table of Contents: ... -- Running the project -- Copying assets -- Making changes -- Summary -- Chapter 2: Building a New Game...

12
by Ham, Ethan
Published 2016
Focal Press
Table of Contents: ... -- 12. Balance -- 13. Turns, ticks, & time -- 14. Designing autonomy -- 15. Prototyping video games...

13
by Anthropy, Anna
Published 2019
No Starch Press, Inc.
Subjects: ...GAMES / Video & Electronic / bisacsh...

14
by Goodwin, Steven
Published 2016
Apress, Springer Science+Business Media New York
Table of Contents: ...1. Introduction to Game Polish -- 2. The Essentials -- 3. Gameplay -- 4. Game Balancing -- 5. User...

15
by Calleja, Gordon
Published 2011
MIT Press
Subjects: ...Video games / Psychological aspects...

16
by Au, Wagner James
Published 2012
John Wiley & Sons
Subjects: ...GAMES / Video & Electronic / bisacsh...

17
by Adams, Ernest
Published 2010
New Riders
Table of Contents: ...Games and video games -- Design components and processes -- Game concepts -- Game worlds...

18
by Makzan
Published 2015
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

19
by Anthropy, Anna
Published 2019
No Starch Press, Inc.
Table of Contents: ... to go from here...

20
by Dhule, Maithili
Published 2022
Apress
Table of Contents: ... Nutshell -- Chapter 4: Exploring Game Physics -- Chapter 5: Adding Game Graphics -- Chapter 6: Game...