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1
The videogame industry does not exist : why we should think beyond commercial game production
by
Keogh, Brendan
Published 2023
The MIT Press
Subjects:
“
...
Video
games
industry
...
”
Call Number:
HD9993.E452
Read Now
2
The video games textbook : history, business, technology
by
Wardyga, Brian J.
Published 2023
CRC Press
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
GV1469.3
Read Now
3
Gamers at work : stories behind the games people play
by
Ramsay, Morgan
Published 2012
Apress
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
HD9993.E452
Read Now
4
Game art : art from 40 video games and interviews with their creators
by
Sainsbury, Matt
Published 2015
No Starch Press
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
GV1469.3
Read Now
5
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming
by
Kafai, Yasmin B.
Published 2008
MIT Press
Subjects:
“
...
Video
games
industry
/ Social aspects...
”
Call Number:
GV1469.16.W66
Read Now
6
Changing the game : how video games are transforming the future of business
by
Edery, David
Published 2009
FT Press
Subjects:
“
...
Video
games
industry
/ fast / (OCoLC)fst01740868...
”
Call Number:
HD9993.E452
Read Now
7
Digital character creation for video games and collectibles
by
King, Samuel
Published 2023
CRC Press
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
GV1469.34.C48
Read Now
8
Creative character design for games and animation
by
Harder, Jenny
Published 2023
CRC/CRC Press, Taylor & Francis Group
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
GV1469.34.C48
Read Now
9
A practical guide to indie game marketing
by
Dreskin, Joel
Published 2016
CRC Press
Subjects:
“
...
Video
games
industry
...
”
Call Number:
HD9993.E452
Read Now
10
The media snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX
by
Therrien, Carl
Published 2019
MIT Press
Subjects:
“
...
Video
games
industry
/ History...
”
Call Number:
HD9993.E452
Read Now
11
Discovering what our players will thank us for
by
Claussen, Jacob
Published 2020
Data Science Salon
Subjects:
“
...
Video
games
industry
/ fast / (OCoLC)fst01740868...
”
Call Number:
GV1469.3
Read Now
12
Atari to Zelda : Japan's video games in global contexts
by
Consalvo, Mia
Published 2016
MIT Press
Subjects:
“
...
Video
games
industry
/ Japan...
”
Call Number:
GV1469.3
Read Now
13
Cheating : gaining advantage in videogames
by
Consalvo, Mia
Published 2007
MIT Press
Subjects:
“
...
Video
games
industry
/ Corrupt practices...
”
Call Number:
GV1469.34.C67
Read Now
14
Postmortems from Game developer
by
Grossman, Austin
Published 2003
CMP Books
Subjects:
“
...
Video
games
industry
/ United States...
”
Call Number:
QA76.76.C672
Read Now
15
Training today's people : better employees through gaming
by
Edery, David
Published 2010
Pearson Education Pub. as FTPress Delivers
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
HF5549.5.T7
Read Now
16
Get in the game : how to level up your business with gaming, esports, and emerging technologies
by
Stringfield, Jonathan
Published 2022
Ascent Audio
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
HD9993.E452
Read Now
17
Get in the game : how to level up your business with gaming, esports, and emerging technologies
by
Stringfield, Jonathan
Published 2022
John Wiley & Sons, Inc.
Subjects:
“
...
Video
games
industry
/ fast...
”
Call Number:
HD9993.E452
Read Now
18
The Golden Age of Video Games : the Birth of a Multibillion Dollar Industry
by
Dillon, Roberto
Published 2016
A K Peters/CRC Press
Subjects:
“
...
Video
games
industry
/ fast / (OCoLC)fst01740868...
”
Read Now
19
Korea's online gaming empire
by
Jin, Dal Yong
Published 2010
MIT Press
Subjects:
“
...
Video
games
industry
/ Korea (South) / History...
”
Call Number:
GV1469.17.S63
Read Now
20
One up : creativity, competition, and the global business of video games
by
Dreunen, Joost van
Published 2024
Tantor Media, Inc.
Subjects:
“
...
Video
games
industry
/ http://id.loc.gov/authorities/subjects/sh2006005259...
”
Call Number:
HD9993.E452
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