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1
Building
Games
with Flutter : the Ultimate Guide to Creating Multiplatform Games Using the Flame Engine in Flutter 3
by
Teale, Paul
Published 2022
Packt Publishing, Limited
Call Number:
QA76.76.C672
Read Now
2
Building
games
with Ethereum smart contracts : intermediate projects for solidity developers
by
Iyer, Kedar
,
Dannen, Chris
Published 2018
Apress
Call Number:
QA76.9.D32
Read Now
3
Building
games
with Scratch 2.0
by
Jerz, Dennis G.
Published 2014
Packt Pub.
Call Number:
QA76.76.C672
Read Now
4
50 digital team
building
games
: fast, fun meeting openers, group activities and adventures using social media, smart phones, GPS, tablets, and more
by
Chen, John
Published 2012
Wiley
Table of Contents:
“
...50 Digital Team-
Building
Games
Quick Start; How to Use This Matrix; Preface: How to Use the Games...
”
Call Number:
HD66
Read Now
5
Building
games
with Flash for the mobile market
by
David, Matthew
Published 2011
Focal Press
Call Number:
QA76.76.C672
Read Now
6
Building
Games
with Ethereum Smart Contracts : Intermediate Projects for Solidity Developers
by
Iyer, Kedar
,
Dannen, Chris
Published 2018
Apress
Read Now
7
Object-oriented Python : master OOP by building games and GUIs
by
Kalb, Irv
Published 2022
No Starch Press
Call Number:
QA76.64
Read Now
8
Professional XNA programming : building games for Xbox 360 and Windows with XNA Game Studio 2.0
by
Nitschke, Benjamin
Published 2008
Wiley Pub.
Call Number:
QA76.76.C672
Read Now
9
Windows Mobile Game Development : Building games for the Windows Phone and other mobile devices
by
Dawes, Adam
Published 2010
Apress
Read Now
10
Mastering Roblox coding : the unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming
by
Kiepe, Mark
Published 2022
Packt Publishing, Limited
Call Number:
GV1469.35.R594
Read Now
11
Practical Rust projects : building game, physical computing, and machine learning applications
by
Lyu, Shing
Published 2020
Apress
Call Number:
QA76.73.R87
Read Now
12
Practical GameMaker projects : build games with GameMaker Studio 2
by
Tyers, Ben
Published 2018
Apress
Call Number:
GV1469.15
Read Now
13
Practical Rust Projects : Building Game, Physical Computing, and Machine Learning Applications
by
Lyu, Shing
Published 2020
Apress
Read Now
14
Practical GameMaker Projects : Build Games with GameMaker Studio 2
by
Tyers, Ben
Published 2018
Apress
Read Now
15
Big book of virtual teambuilding games : quick, effective activities to build communication, trust and collaboration from anywhere!
by
Scannell, Mary
Published 2012
McGraw-Hill
Table of Contents:
“
... -- Virtual team
building
games
for the forming phase -- Virtual team
building
games
for the storming phase...
”
Call Number:
HD66
Read Now
16
Adventures in Graph Theory
by
Joyner, W. David
,
Melles, Caroline Grant
Published 2017
Birkhäuser
Table of Contents:
“
...Graphs -- Basic Definitions -- Graphs and Laplacians -- Graphs as Manifolds -- Chip-
firing
Games
...
”
Read Now
17
A Project-Based Guide to Undergraduate Research in Mathematics : Starting and Sustaining Accessible Undergraduate Research
Published 2020
Birkhäuser
Table of Contents:
“
... -- Chip
Firing
Games
and Critical Groups -- Counting Tilings by Taking Walks in a Graph -- Beyond Coins...
”
Read Now
18
Professional HTML5 mobile game development
by
Rettig, Pascal K.
Published 2012
WIley Pub. Inc.
Table of Contents:
“
... Sprites; Setting the Stage with Scenes; Finishing Blockbreak; Summary; Part IV:
Building
Games
with CSS3...
”
Call Number:
QA76.76.C672
Read Now
19
The Essential Guide to Flash Games : Building Interactive Entertainment with ActionScript
by
Fulton, Jeff
,
Fulton, Steve
Published 2010
Apress
Table of Contents:
“
... Super Click --
Building
Games
-- Laying The Groundwork for Flak Cannon -- Building the Flak Cannon Game...
”
Read Now
20
Professional Papervision3D
by
Lively, Michael
Published 2010
[Wrox]/John Wiley & Sons
Table of Contents:
“
...pt. 1. Getting started -- pt. 2. Working with models and data -- pt. 3.
Building
games
and websites...
”
Call Number:
T385
1
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794 - Indoor games of skill
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005 - Computer programming, programs & data
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Language
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104
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O'Reilly
65
Springer eBooks 2005-
38
Springer Book Archives -2004
1
Author
Horton, John
5
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3
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3
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3
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2
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2
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2
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2
Lyu, Shing
2
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2
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2
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2
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2
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2
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2
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2
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2
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2
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
Ren, Hongliang
1
Rettig, Pascal K.
1
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1
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1
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1
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1
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