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141
Homebrew gaming and the beginnings of vernacular digitality
by
Swalwell, Melanie
Published 2021
The MIT Press
Subjects:
“
...
Video
games
/ New Zealand / History...
”
Call Number:
GV1469.3
Read Now
142
Building Games with Flutter : the Ultimate Guide to Creating Multiplatform Games Using the Flame Engine in Flutter 3
by
Teale, Paul
Published 2022
Packt Publishing, Limited
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
143
Unreal engine : ultimate survival horror course
by
Travis, Aidan
Published 2022
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
144
Beginning Unreal game development : foundation for simple to complex games using Unreal Engine 4
by
Nixon, David
Published 2020
Apress
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
GV1469.15
Read Now
145
Designing games for children : developmental, usability, and design considerations for making games for kids
by
Fisher, Carla
Published 2015
Focal Press
Subjects:
“
...
Video
games
/ Design / fast...
”
Call Number:
GV1469.3
Read Now
146
Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming
by
De Byl, Penny
Published 2012
Focal Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
147
Programming 2D games
by
Kelly, Charles
Published 2012
CRC Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
148
Design Patterns für die Spieleprogrammierung
by
Nystrom, Robert
Published 2015
mitp Verlags
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
149
Game Development Tools
by
Ansari, Marwan
Published 2016
A K Peters/CRC Press
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Read Now
150
Polished game development : from first steps to final release
by
Goodwin, Steven
Published 2016
Apress, Springer Science+Business Media New York
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
151
The ethics of computer games
by
Sicart, Miguel
Published 2009
MIT Press
Subjects:
“
...
Video
games
/ Philosophy...
”
Call Number:
GV1469.34.C67
Read Now
152
Blender 3 to Unreal Engine 5 : Dungeon Modular Kitbash
Published 2022
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
153
Unreal Engine 5 : sci-fi environment design
Published 2022
Packt Publishing
Subjects:
“
...
Video
games
/ Programming / http://id.loc.gov/authorities/subjects/sh95003476...
”
Call Number:
QA76.76.C672
Read Now
154
Microsoft XNA unleashed : graphics and game programming for Xbox 360 and Windows
by
Carter, Chad
Published 2007
Sams Pub.
Subjects:
“
...
Video
games
/ fast...
”
Call Number:
QA76.76.C672
Read Now
155
Intermedia Games—Games Inter Media : Video Games and Intermediality
by
Fuchs, Michael
Published 2019
Bloomsbury Academic
“
... on www.bloomsburycollections.com While all media are part of intermedial networks,
video
games
are often at the nexus...
”
Read Now
156
Digital Broadband Content : The online computer and video game industry
Published 2005
OECD Publishing
“
...Computer and
video
games
is a young industry with rapid growth underpinned by technological...
”
Read Now
157
Changing the game : how video games are transforming the future of business
by
Edery, David
Published 2009
FT Press
Subjects:
“
...
Video
games
industry / fast / (OCoLC)fst01740868...
”
Call Number:
HD9993.E452
Read Now
158
Agency and Media Reception : Experiencing Video Games, Film, and Television
by
Eichner, Susanne
Published 2014
Springer Fachmedien Wiesbaden
“
... and the
video
games
Grand Theft Auto IV, and The Walking Dead. Contents -Agency Interdisciplinary...
”
Read Now
159
Game after : a cultural study of video game afterlife
by
Guins, Raiford
Published 2014
MIT Press
Subjects:
“
...
Video
games
/ Social aspects...
”
Call Number:
GV1469.34.S63
Read Now
160
Sound and Music for Games : The Basics of Digital Audio for Video Games
by
Ciesla, Robert
Published 2022
Apress
Table of Contents:
“
... -- Chapter 9: Popular Audio Solutions for
Video
Games
-- Chapter 10: Selling and Licensing...
”
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