Search alternatives:
"video gaming" » "video making", "video reading", "video games"

141
by Swalwell, Melanie
Published 2021
The MIT Press
Subjects: ...Video games / New Zealand / History...

142
by Teale, Paul
Published 2022
Packt Publishing, Limited
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

143
by Travis, Aidan
Published 2022
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

144
by Nixon, David
Published 2020
Apress
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

145
by Fisher, Carla
Published 2015
Focal Press
Subjects: ...Video games / Design / fast...

146
by De Byl, Penny
Published 2012
Focal Press
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

147
by Kelly, Charles
Published 2012
CRC Press
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

148
by Nystrom, Robert
Published 2015
mitp Verlags
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

149
by Ansari, Marwan
Published 2016
A K Peters/CRC Press
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

150
by Goodwin, Steven
Published 2016
Apress, Springer Science+Business Media New York
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

151
by Sicart, Miguel
Published 2009
MIT Press
Subjects: ...Video games / Philosophy...

152
Published 2022
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

153
Published 2022
Packt Publishing
Subjects: ...Video games / Programming / http://id.loc.gov/authorities/subjects/sh95003476...

154
by Carter, Chad
Published 2007
Sams Pub.
Subjects: ...Video games / fast...

155
by Fuchs, Michael
Published 2019
Bloomsbury Academic
... on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus...

156
Published 2005
OECD Publishing
...Computer and video games is a young industry with rapid growth underpinned by technological...

157
by Edery, David
Published 2009
FT Press
Subjects: ...Video games industry / fast / (OCoLC)fst01740868...

158
by Eichner, Susanne
Published 2014
Springer Fachmedien Wiesbaden
... and the video games Grand Theft Auto IV, and The Walking Dead.   Contents -Agency Interdisciplinary...

159
by Guins, Raiford
Published 2014
MIT Press
Subjects: ...Video games / Social aspects...

160
by Ciesla, Robert
Published 2022
Apress
Table of Contents: ... -- Chapter 9: Popular Audio Solutions for Video Games -- Chapter 10: Selling and Licensing...