1
by Dunham, Richard Scott
Published 2020
Springer Nature Singapore
Table of Contents: ... content -- News photography -- The photo gallery.-Introduction to graphics -- Audio journalism -- Audio...

2 Table of Contents: ...Game Planning and Programming Basics -- 2D Graphics, Audio, and Input Basics -- Creating Your First...

3
by Lobão, Alexandre Santos
Published 2009
Apress
Table of Contents: ...Game planning and programming basics -- 2D graphics, audio, and input basics -- Creating your first...

4
by Darwin, Ian F.
Published 2014
O'Reilly
Table of Contents: ... : graphics, audio, video -- Network clients -- Graphical user interfaces -- Internationalization...

5
by Moreira, Artur
Published 2013
Packt Pub.
Table of Contents: ... in SFML; Textures; Images; Fonts; Shaders; Sound buffers; Music; A typical use case; Graphics; Audio...

6
by Balakrishnan Nair, Suryakumar
Published 2015
Packt Publishing
Table of Contents: ... of LibGDX 1.2.0; Graphics; Audio; Input handling; File I/O and storage; Math and physics; Utilities; Tools...

7
by Oehlke, Andreas
Published 2013
Packt Publishing
Table of Contents: ... to Libgdx and Project Setup -- Diving into Libgdx -- Features of Libgdx 0.97 -- Graphics -- Audio -- Input...

8
Published 2012
Dorling Kindersley (India)/Pearson
Table of Contents: ... -- Graphics -- Audio -- Video -- Animation -- Education -- Entertainment -- Training -- Business -- Multimedia...

9
by Beres, Jason
Published 2010
Wiley Pub.
..., graphics, audio, and video. This book, by seasoned Wrox authors and Silverlight experts, gives professional...

10
by Boulanger, Pierre
Published 2024
IntechOpen
...Augmented Reality (AR) uses information in the form of text, graphics, audio, and other virtual...

11
by Langworth, Ian
Published 2005
O'Reilly
... programming, 3D graphics, audio, high-performance clustering, cool websites, et cetera? Okay, so software...

12 ... of game programming in the context of Android Use Android's APIs for graphics, audio, and user input...

13 ... of game programming in the context of Android Use Android's APIs for graphics, audio, and user input...

14
by Çelik, Tantek
Published 2011
New Riders
... and interface elements such as forms Support for native vector graphics, audio, and video Progressive...

15
by Zechner, Mario, DiMarzio, J. F., Green, Robert
Published 2016
Apress
... for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based...

16
by Zechner, Mario, Green, Robert, DiMarzio, J. F.
Published 2016
Apress, Distributed by Springer Science+Business Media New York
... for graphics, audio, and user input to reflect those fundamentals Develop two 2D games from scratch, based...

17
by Petegem, Wim van, Bosman, J. P., De Klerk, Miné, Strydom, Sonja C.
Published 2021
Leuven University Press
... in the form of blogs or podcasts; the creator, who uses graphics, audio, and video to motivate audiences...

18
by Greene, Rance
Published 2020
Association for Talent Development
... stories using graphics, audio, and video. With this book, you'll: Sharpen your analysis skills to discover...

19
by Nathan, Adam
Published 2013
Sams
... Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics...

20
by Nathan, Adam
Published 2010
Sams
... traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, multi-touch...