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dewey-ones:"794 - Indoor games of skill"
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1
Let's play minecraft : dein Redstone-Guide : mit Poster : alle Redstone-Rezepte
by
Braun, Daniel
Published 2015
Mitp
“
... beim Einschmelzen von Dingen sparen kannst. Falls du
all
deine Gegenstände auch noch zählen möchtest...
”
Call Number:
GV1469.35.M535
Read Now
2
Unity 2017 game optimization : optimize all aspects of Unity performance
by
Dickinson, Chris
Published 2017
Packt Publishing
Call Number:
QA76.76.C672
Read Now
3
The Xbox 360 pocket guide : all the secrets of the Xbox 360, pocket sized
by
Farkas, Bart
Published 2008
Peachpit Press
Call Number:
TK6681
Read Now
4
Beginning 3D Game Development with Unity : All-in-one, multi-platform game development
by
Blackman, Sue
Published 2011
Apress
Read Now
5
Beginning 3D game development with Unity 4 : all-in-one, multi-platform game development
by
Blackman, Sue
Published 2013
Apress
Call Number:
QA76.76.C672
Read Now
6
Beginning 3D Game Development with Unity 4 : All-in-one, multi-platform game development
by
Blackman, Sue
Published 2013
Apress
Read Now
7
Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design and programming
by
De Byl, Penny
Published 2019
CRC Press
“
...
All
-in-one guide to implementing game mechanics, art, design and programming...
”
Call Number:
QA76.76.C672
Read Now
8
Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming
by
De Byl, Penny
Published 2012
Focal Press
“
... to be able to work on
all
aspects of game creation, and your team's game will publish directly to platforms...
”
Call Number:
QA76.76.C672
Read Now
9
Vintage game consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time
by
Loguidice, Bill
Published 2014
Focal Press
“
...Vintage Game Consoles tells the story of the most influential videogame platforms of
all
time...
”
Call Number:
TK6681
Read Now
10
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time
by
Loguidice, Bill
Published 2009
Focal Press/Elsevier
“
...Vintage Games explores the most influential videogames of
all
time, including Super Mario Bros...
”
Call Number:
GV1469.3
Read Now
11
Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
by
Gahan, Andrew
Published 2008
Elsevier/Focal Press
Call Number:
QA76.76.C672
Read Now
12
Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games
by
Baillie-de Byl, Penny
Published 2015
Focal Press
“
..., design and code in this
all
-in-one guide to creating iOS and Android games in the cutting-edge game...
”
Call Number:
QA76.76.C672
Read Now
13
Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructions
by
Valcasara, Nicola
Published 2015
Packt Publishing
Call Number:
QA76.76.C672
Read Now
14
Let's play Minecraft : dein Praxis-Guide
by
Braun, Daniel
Published 2016
Mitp Verlags GmbH & Co.
“
... werden. Da ist es gar nicht so einfach, den Überblick zu behalten und
alle
Möglichkeiten auszuschöpfen...
”
Call Number:
GV1469.35.M535
Read Now
15
How to make a game : go from idea to publication avoiding the common pitfalls along the way
by
Fahme, Minhaz-Us-Salakeen
,
Khan, Tanimul Haque
Published 2021
Apress
Table of Contents:
“
... -- Chapter 4: Choose Your Arsenal -- Chapter 5: It's
All
in My Head/ Don't Keep It
All
in Your Head...
”
Call Number:
GV1469.3
Read Now
16
How to Make a Game : Go From Idea to Publication Avoiding the Common Pitfalls Along the Way
by
Fahme, Minhaz-Us-Salakeen
,
Khan, Tanimul Haque
Published 2021
Apress
Table of Contents:
“
... -- Chapter 4: Choose Your Arsenal -- Chapter 5: It's
All
in My Head/ Don't Keep It
All
in Your Head...
”
Read Now
17
Respawn : gamers, hackers, and technogenic life
by
Milburn, Colin
Published 2018
Duke University Press
Table of Contents:
“
...Introduction:
all
your base -- May the lulz be with you -- Obstinate systems -- Still inside...
”
Call Number:
GV1469.34.S52
Read Now
18
Production pipeline fundamentals for film and game
by
Dunlop, Renee
Published 2014
Focal Press
Table of Contents:
“
... into data management -- Asset management -- Production management -- Tying it
all
together -- Upcoming...
”
Call Number:
QA76.76.C672
Read Now
19
Unity artificial intelligence programming : Add powerful, believable, and fun AI entities in your game with the power of Unity
by
Aversa, Davide
Published 2022
Packt Publishing
Table of Contents:
“
... Procedural Content Generation Machine Learning in Unity Putting It
All
Together...
”
Call Number:
QA76.76.C672
Read Now
20
Game Development with MonoGame : Build a 2D Game Using Your Own Reusable and Performant Game Engine
by
Salin, Louis
,
Morrar, Rami
Published 2022
Apress
Table of Contents:
“
...: Menus and Overlays -- Chapter 8: Improving the Game with Curves -- Chapter 9: Tying It
All
Together...
”
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Classification: 794 - Indoor games of skill
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794 - Indoor games of skill
745 - Decorative arts
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