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dewey-ones:"794 - Indoor games of skill"
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1
Unreal Engine 4 AI programming essentials : create responsive and intelligent game AI using Blueprints in Unreal Engine 4
by
Newton, Peter L.
,
Feng, Jie
Published 2016
Packt Publishing
Table of Contents:
“
...;
Navigation
Mesh; RecastNavMesh; The movement component; The AIController; Let's start!; Waypoints;
Navigation
...
”
Call Number:
QA76.76.C672
Read Now
2
Beginning Game AI with Unity : Programming Artificial Intelligence with C#
by
Cossu, Sebastiano M.
Published 2021
Apress
Table of Contents:
“
...:
Navigation
-- Chapter 5: Behaviors...
”
Read Now
3
Beginning game AI with Unity : programming artificial intelligence with C#
by
Cossu, Sebastiano M.
Published 2021
Apress
Table of Contents:
“
...:
Navigation
-- Chapter 5: Behaviors...
”
Call Number:
QA76.76.C672
Read Now
4
Unity 4 fundamentals : get started at making games with unity
by
Thorn, Alan
Published 2014
Focal Press
Table of Contents:
“
... -- ch. 10.
Navigation
and pathfinding -- ch. 1. Animation and mecamin -- ch. 12. Tips and tricks...
”
Call Number:
QA76.76.C672
Read Now
5
Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your game with the power of Unity 2018!
by
Aversa, Davide
,
Kyaw, Aung Sithu
,
Peters, Clifford
Published 2018
Packt Publishing
Table of Contents:
“
... -- Adding automated
navigation
-- Creating the NavMesh -- Setting up the agent -- Fixing the GameManager...
”
Call Number:
QA76.76.C672
Read Now
6
Moving from Unity to Godot : An In-Depth Handbook to Godot for Unity Users
by
Thorn, Alan
Published 2020
Apress
Table of Contents:
“
...: Scripting with C# in Godot - Common Tasks -- Chapter 4: Making a 2D Game -- Chapter 5:
Navigation
and Path...
”
Read Now
7
Unity 2018 cookbook : over 160 recipes to take your 2D and 3D game development to the next level
by
Smith, Matt
Published 2018
Packt Publishing
Table of Contents:
“
... communication and online version-control -- Controlling and choosing positions --
Navigation
meshes and agents...
”
Call Number:
T385
Read Now
8
Learn Unity for Windows 10 Game Development
by
Blackman, Sue
,
Tuliper, Adam
Published 2016
Apress
Table of Contents:
“
... -- Prototyping the
Navigation
-- Experimenting with Functionality -- Creating the Environment -- Combining Assets...
”
Read Now
9
Unity artificial intelligence programming : Add powerful, believable, and fun AI entities in your game with the power of Unity
by
Aversa, Davide
Published 2022
Packt Publishing
Table of Contents:
“
... Sensors Flocking Path Following and Steering Behaviors A* Pathfinding
Navigation
Mesh Behavior Trees...
”
Call Number:
QA76.76.C672
Read Now
10
Deep Reinforcement Learning in Unity : With Unity ML Toolkit
by
Majumder, Abhilash
Published 2021
Apress
Table of Contents:
“
...Chapter 1: Introduction to Reinforcement Learning -- Chapter 2: Path Finding and
Navigation
...
”
Read Now
11
Deep reinforcement learning in Unity : with Unity ML toolkit
by
Majumder, Abhilash
Published 2021
Apress
Table of Contents:
“
...Chapter 1: Introduction to Reinforcement Learning -- Chapter 2: Path Finding and
Navigation
...
”
Call Number:
QA76.76.C672
Read Now
12
Game design essentials
by
Mitchell, Briar Lee
Published 2012
Wiley
Table of Contents:
“
... -- 5. Detailed development of visuals -- 6.
Navigation
and interfaces -- 7. Designing levels...
”
Call Number:
QA76.76.C672
Read Now
13
Beginning Game Development with Amazon Lumberyard : Create 3D Games Using Amazon Lumberyard and Lua
by
Herman, Jaken Chandler
Published 2019
Apress
Table of Contents:
“
...Chapter 1: Environment Setup and Introduction to the Engine -- Chapter 2: Learning to
Navigate
...
”
Read Now
14
Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Lua
by
Herman, Jaken Chandler
Published 2019
Apress
Table of Contents:
“
...Chapter 1: Environment Setup and Introduction to the Engine -- Chapter 2: Learning to
Navigate
...
”
Call Number:
QA76.76.C672
Read Now
15
Building Games with Flutter : the Ultimate Guide to Creating Multiplatform Games Using the Flame Engine in Flutter 3
by
Teale, Paul
Published 2022
Packt Publishing, Limited
Table of Contents:
“
... dynamic objects to the map -- Understanding map
navigation
-- Detecting tile collisions...
”
Call Number:
QA76.76.C672
Read Now
16
Godot 4 Game Development Cookbook : Over 50 Solid Recipes for Building High-Quality 2D and 3D Games with Improved Performance
by
Johnson, Jeff
Published 2023
Packt Publishing, Limited
Table of Contents:
“
... with Vulkan Practicing Physics and Handling
Navigation
in Godot 4 Playing with Shaders in Godot 4 Importing 3D...
”
Call Number:
QA76.76.V54
Read Now
17
Beginning 3D game development with Unity : the world's most widely used multi-platform game engine
by
Blackman, Sue
Published 2011
Apress
Table of Contents:
“
... -- Terrain generation : creating a test environment --
Navigation
and functionality -- Cursor control...
”
Call Number:
QA76.76.C672
Read Now
18
Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unity
by
Palacios, Jorge
Published 2018
Packt Publishing
“
..., programming movement, and
navigation
in a game environment, followed by improving your agent's decision-making...
”
Call Number:
QA76.76.C672
Read Now
19
Procedural Generation in Godot : Learn to Generate Enjoyable Content for Your Games
by
Pitt, Christopher
Published 2023
Apress
Table of Contents:
“
...: Creating a Seeding System -- Chapter 7: Recreating Bouncy Cars -- Chapter 8:
Navigating
in Generated Levels...
”
Read Now
20
Procedural generation in Godot : learn to generate enjoyable content for your games
by
Pitt, Christopher
Published 2023
Apress
Table of Contents:
“
...: Creating a Seeding System -- Chapter 7: Recreating Bouncy Cars -- Chapter 8:
Navigating
in Generated Levels...
”
Call Number:
QA76.76.C672
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Classification: 794 - Indoor games of skill
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Classification
794 - Indoor games of skill
745 - Decorative arts
24
500 - Natural sciences & mathematics
3
384 - Communications; telecommunication
2
510 - Mathematics
2
331 - Labor economics
1
Language
English
66
German
2
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O'Reilly
56
Springer eBooks 2005-
11
JSTOR Open Access Books
1
Author
Thorn, Alan
4
Blackman, Sue
3
Aversa, Davide
2
Cossu, Sebastiano M.
2
Ferrone, Harrison
2
Godbold, Ashley
2
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Hardman, Casey
2
Herman, Jaken Chandler
2
Kumar, Abhishek
2
Majumder, Abhilash
2
Pitt, Christopher
2
Shankar, Aditya Ravi
2
Sherry, Devin
2
Takoordyal, Kishan
2
Coutinho, Christopher
1
DaGraça, Micael
1
Davison, Andrew
1
De Byl, Penny
1
Emperore, Katax
1
Feng, Jie
1
Fozi, Hammad
1
Funk, Tiffany
1
Goldstone, Will
1
Haller, Jan
1
Hansson, Henrik Vogelius
1
Henley, James A.
1
Hofer, Wolfgang
1
Jackson, Simon
1
Johnson, Jeff
1
Johnson, Matthew
1
Kyaw, Aung Sithu
1
Lavieri, Edward D.
1
Lee, Effie C.
1
Lee, Joanna
1
Li, Zhenyu George
1
Madsen, Robert
1
Madsen, Stephen
1
Marques, Goncalo
1
Marucchi-Foino, Romain
1
McCurdy, Jeremy
1
Megill, Anna
1
Mitchell, Briar Lee
1
Moore, Richard J.
1
Moreira, Artur
1
Newton, Peter L.
1
Nixon, David
1
Obuz, Kumsal
1
Palacios, Jorge
1
Percival, Sean
1
Pereira, David
1
Peters, Clifford
1
Rabin, Steven
1
Roberts, E. Wyn
1
Rohde, Michael
1
Sapio, Francesco
1
Satheesh, P. V.
1
Schumann, Hans-Georg
1
Sewell, Brenden
1
Smith, Matt
1
Sommer, Cody M.
1
St. Jean, Jared
1
Teale, Paul
1
Tuliper, Adam
1
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1
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1
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