A Unifying Framework for Formal Theories of Novelty Discussions, Guidelines, and Examples for Artificial Intelligence

This book presents the first unified formalization for defining novelty across the span of machine learning, symbolic-reasoning, and control and planning-based systems. Dealing with novelty, things not previously seen by a system, is a critical issue for building vision-systems and general intellige...

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Bibliographic Details
Other Authors: Boult, Terrance (Editor), Scheirer, Walter (Editor)
Format: eBook
Language:English
Published: Cham Springer Nature Switzerland 2024, 2024
Edition:1st ed. 2024
Series:Synthesis Lectures on Computer Vision
Subjects:
Online Access:
Collection: Springer eBooks 2005- - Collection details see MPG.ReNa
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520 |a This book presents the first unified formalization for defining novelty across the span of machine learning, symbolic-reasoning, and control and planning-based systems. Dealing with novelty, things not previously seen by a system, is a critical issue for building vision-systems and general intelligent systems. The book presents examples of using this framework to define and evaluate in multiple domains including image recognition image-based open world learning, hand-writing and author analysis, CartPole Control, Image Captioning, and Monopoly. Chapters are written by well-known contributors to this new and emerging field. In addition, examples are provided from multiple areas, such as machine-learning based control problems, symbolic reasoning, and multi-player games.