Directing game animation building a vision and a team with intent

"Directing Game Animation: Building a Vision and a Team with Intent breaks down the process on how to create an intentional animation vision, that can be both unique and flexible. From defining the high-level experience, to breaking down tech needs, projecting a team size and empowering everyon...

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Bibliographic Details
Main Author: Jungbluth, Mike
Format: eBook
Language:English
Published: Boca Raton, FL CRC Press 2024
Edition:First edition
Subjects:
Online Access:
Collection: O'Reilly - Collection details see MPG.ReNa
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653 |a PERFORMING ARTS / Animation / bisacsh 
653 |a Équipes de travail 
653 |a Animation par ordinateur 
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653 |a Video games industry / Management 
653 |a Video games / Design / http://id.loc.gov/authorities/subjects/sh2006004108 
653 |a Teams in the workplace / http://id.loc.gov/authorities/subjects/sh85148150 
653 |a Jeux vidéo / Conception 
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520 |a "Directing Game Animation: Building a Vision and a Team with Intent breaks down the process on how to create an intentional animation vision, that can be both unique and flexible. From defining the high-level experience, to breaking down tech needs, projecting a team size and empowering everyone to work together, this book will help to wrap your arms around a project's animation needs"--