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|a 1484293894
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|a QA268
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|a Artut, Selçuk
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|a Geometric Patterns with Creative Coding
|h [electronic resource]
|b Coding for the Arts
|c by Selçuk Artut
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250 |
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|a 1st ed. 2023
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260 |
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|a Berkeley, CA
|b Apress
|c 2023
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300 |
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|a 410 pages
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|a Chapter 1: Fascinating Universe of Geometric Patterns -- Chapter 2: Algorithmic Structures in Art -- Chapter 3: Generative Art -- Chapter 4: Extending the Bounds of Creativity -- Chapter 5: Links between the Geometric Patterns and the Media Arts -- Chapter 6: Playing with Creative Coding -- Chapter 7: Generating Geometric Patterns.
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653 |
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|a Théorie de l'information
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653 |
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|a Coding and Information Theory
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653 |
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|a Data Storage Representation
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|a Computer science / Mathematics / http://id.loc.gov/authorities/subjects/sh85042295
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|a Ordinateurs / Architecture
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|a Data Structures and Information Theory
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|a Computer architecture / http://id.loc.gov/authorities/subjects/sh85029479
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|a Computer science / Mathematics / fast
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|a information retrieval / aat
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|a Information theory / fast
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|a Coding theory / http://id.loc.gov/authorities/subjects/sh85027654
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|a Information retrieval / http://id.loc.gov/authorities/subjects/sh85066148
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|a Symbolic and Algebraic Manipulation
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|a Information theory / http://id.loc.gov/authorities/subjects/sh85066289
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|a Computer architecture / fast
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|a Data structures (Computer science) / http://id.loc.gov/authorities/subjects/sh85035862
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|a Data structures (Computer science) / fast
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|a Mathematics of Computing
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653 |
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|a Structures de données (Informatique)
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|a Informatique / Mathématiques
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|a Information retrieval / fast
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|a Coding theory / fast
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|a Recherche de l'information
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|a eng
|2 ISO 639-2
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|b OREILLY
|a O'Reilly
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|a 10.1007/978-1-4842-9389-8
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|u https://learning.oreilly.com/library/view/~/9781484293898/?ar
|x Verlag
|3 Volltext
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|a 510
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|a 003.54
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|a 500
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|a Facilitate coding in generating geometric motives with a special focus on analyzing their geometric formulations. This book aims to teach analytical coding skills by combining arts and mathematics. Geometric patterns are quintessentially important for understanding today's media arts and their relationship with mathematics. With the main emphasis on this, author Selçuk Artut proposes a certain workflow to mathematically analyze a geometric pattern and use creative coding skills to render it on a computer screen. When done, you'll understand the basics of coding and expand the provided structure to cover issues of creative coding in particular. This book will also present a workflow to geometrically analyze and build patterns with detailed examples. You will: Gain insight into the field of geometric patterns and its cultural value Review dialectic creativity that takes place between humans and computers Use code as a creative tool to use human-computer interaction to develop one's creative skills
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